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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/SBD/Objects.con
rem ===== COMPRESS = USA
rem SBD 1000lb x1 + 100lb x2
rem *** SBD_1000lb1 ***
ObjectTemplate.create PlayerControlObject SBD_1000lb1
ObjectTemplate.setNetworkableInfo SBDBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.0935
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 150
ObjectTemplate.maxhitpoints 150
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_SBD-6Damage 0/0.215/2
ObjectTemplate.addArmorEffect 110 em_PlaneDamage 0/-0.225/2.71
ObjectTemplate.addArmorEffect 60 e_SBD-6Fire 0/0.215/2
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_Plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate SBD
rem -------------------------------------
ObjectTemplate.addTemplate lodSBD_1000lb1
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.8/0/-2.5 0/0/0
ObjectTemplate.GUIIndex 33
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sbd.tga"
ObjectTemplate.setVehicleIconPos 65/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb_1000lb+100lb.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"
rem *** lodSBD_1000lb1 ***
ObjectTemplate.create LodObject lodSBD_1000lb1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SBD_1000lb1Complex
ObjectTemplate.addTemplate SBDSimple
ObjectTemplate.addTemplate SBDWreck
rem -------------------------------------
ObjectTemplate.lodSelector SBDLodSelector
rem *** SBD_1000lb1Complex ***
ObjectTemplate.create Bundle SBD_1000lb1Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSBDCockpit
ObjectTemplate.addTemplate SBDCamera_For_PCO0
ObjectTemplate.setPosition 0/1.123/0.5
ObjectTemplate.addTemplate SBDSeat
ObjectTemplate.setPosition 0/0.55/0.8
ObjectTemplate.addTemplate SBDEntry
ObjectTemplate.setPosition 0/0.9/-0.4
ObjectTemplate.addTemplate SBD_PCO1
ObjectTemplate.setPosition 0/0.17/-1.17
ObjectTemplate.setRotation -180/0/0
beginrem
ObjectTemplate.addTemplate SBDCockpitPilotHatch
ObjectTemplate.setPosition 0/1.108/0.767
endrem
ObjectTemplate.addTemplate SBDBodyWing
ObjectTemplate.setPosition 0/0/-0.279
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate SBDFlapR
ObjectTemplate.setPosition 2.926/-0.082/-0.552
ObjectTemplate.setRotation -10.999/-0.103/8.5
ObjectTemplate.addTemplate SBDFlapL
ObjectTemplate.setPosition -2.924/-0.082/-0.552
ObjectTemplate.setRotation 11/0/-8.349
ObjectTemplate.addTemplate SBDAirbreak
ObjectTemplate.setPosition 0/-0.347/-0.792
ObjectTemplate.addTemplate SBDRudderFR
ObjectTemplate.setPosition 5.209/0.287/-0.103
ObjectTemplate.setRotation -10.999/0/8.999
ObjectTemplate.addTemplate SBDRudderFL
ObjectTemplate.setPosition -5.208/0.287/-0.103
ObjectTemplate.setRotation 11.17/0/-8.9
ObjectTemplate.addTemplate SBDRudderRL
ObjectTemplate.setPosition -1.501/0.625/-5.159
ObjectTemplate.addTemplate SBDRudderRR
ObjectTemplate.setPosition 1.502/0.625/-5.159
ObjectTemplate.addTemplate SBDRudderRC
ObjectTemplate.setPosition 0/1.612/-5.098
ObjectTemplate.setRotation 0.02/-4.499/-89.999
ObjectTemplate.addTemplate SBDBackWheelSteering
ObjectTemplate.setPosition 0/0.55/-5.249
ObjectTemplate.addTemplate SBDEngine
ObjectTemplate.setPosition 0/0.215/3.334
ObjectTemplate.addTemplate SBDGuns
ObjectTemplate.setPosition 0/0/0.8
ObjectTemplate.addTemplate SBDBombRack_1000lb
ObjectTemplate.addTemplate SBDBombRack_100lb
rem -------------------------------------
rem SBD 1000lb x1 + 100lb x2
rem *** SBD_1000lb1 ***
ObjectTemplate.create PlayerControlObject SBD_1000lb1
ObjectTemplate.setNetworkableInfo SBDBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.0935
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.8/0.7/0.7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 150
ObjectTemplate.maxhitpoints 150
rem *** AA Splash mod NEW ***
ObjectTemplate.material 22
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 22
ObjectTemplate.criticalDamage 60
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 110 em_SBD-6Damage 0/0.215/2
ObjectTemplate.addArmorEffect 110 em_PlaneDamage 0/-0.225/2.71
ObjectTemplate.addArmorEffect 60 e_SBD-6Fire 0/0.215/2
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_Plane 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate SBD
rem -------------------------------------
ObjectTemplate.addTemplate lodSBD_1000lb1
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.8/0/-2.5 0/0/0
ObjectTemplate.GUIIndex 33
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sbd.tga"
ObjectTemplate.setVehicleIconPos 65/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb_1000lb+100lb.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_lightbomber_16x16.tga"
rem *** lodSBD_1000lb1 ***
ObjectTemplate.create LodObject lodSBD_1000lb1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SBD_1000lb1Complex
ObjectTemplate.addTemplate SBDSimple
ObjectTemplate.addTemplate SBDWreck
rem -------------------------------------
ObjectTemplate.lodSelector SBDLodSelector
rem *** SBD_1000lb1Complex ***
ObjectTemplate.create Bundle SBD_1000lb1Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSBDCockpit
ObjectTemplate.addTemplate SBDCamera_For_PCO0
ObjectTemplate.setPosition 0/1.123/0.5
ObjectTemplate.addTemplate SBDSeat
ObjectTemplate.setPosition 0/0.55/0.8
ObjectTemplate.addTemplate SBDEntry
ObjectTemplate.setPosition 0/0.9/-0.4
ObjectTemplate.addTemplate SBD_PCO1
ObjectTemplate.setPosition 0/0.17/-1.17
ObjectTemplate.setRotation -180/0/0
beginrem
ObjectTemplate.addTemplate SBDCockpitPilotHatch
ObjectTemplate.setPosition 0/1.108/0.767
endrem
ObjectTemplate.addTemplate SBDBodyWing
ObjectTemplate.setPosition 0/0/-0.279
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate SBDFlapR
ObjectTemplate.setPosition 2.926/-0.082/-0.552
ObjectTemplate.setRotation -10.999/-0.103/8.5
ObjectTemplate.addTemplate SBDFlapL
ObjectTemplate.setPosition -2.924/-0.082/-0.552
ObjectTemplate.setRotation 11/0/-8.349
ObjectTemplate.addTemplate SBDAirbreak
ObjectTemplate.setPosition 0/-0.347/-0.792
ObjectTemplate.addTemplate SBDRudderFR
ObjectTemplate.setPosition 5.209/0.287/-0.103
ObjectTemplate.setRotation -10.999/0/8.999
ObjectTemplate.addTemplate SBDRudderFL
ObjectTemplate.setPosition -5.208/0.287/-0.103
ObjectTemplate.setRotation 11.17/0/-8.9
ObjectTemplate.addTemplate SBDRudderRL
ObjectTemplate.setPosition -1.501/0.625/-5.159
ObjectTemplate.addTemplate SBDRudderRR
ObjectTemplate.setPosition 1.502/0.625/-5.159
ObjectTemplate.addTemplate SBDRudderRC
ObjectTemplate.setPosition 0/1.612/-5.098
ObjectTemplate.setRotation 0.02/-4.499/-89.999
ObjectTemplate.addTemplate SBDBackWheelSteering
ObjectTemplate.setPosition 0/0.55/-5.249
ObjectTemplate.addTemplate SBDEngine
ObjectTemplate.setPosition 0/0.215/3.334
ObjectTemplate.addTemplate SBDGuns
ObjectTemplate.setPosition 0/0/0.8
ObjectTemplate.addTemplate SBDBombRack_1000lb
ObjectTemplate.addTemplate SBDBombRack_100lb
rem -------------------------------------