This page is under construction
Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Coral_sea\Textures\env_Corall_02.dds
NegativeX = bf1942\levels\Coral_sea\Textures\env_Corall_04.dds
PositiveY = bf1942\levels\Coral_sea\Textures\env_Corall_05.dds
NegativeY = bf1942\levels\Coral_sea\Textures\env_Corall_06.dds
PositiveZ = bf1942\levels\Coral_sea\Textures\env_Corall_01.dds
NegativeZ = bf1942\levels\Coral_sea\Textures\env_Corall_03.dds