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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/Kate_hull_m1_mod.rs
subshader "Kate_hull_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 25.0;
envmap false;
texture "texture/Kate";
}
subshader "Kate_hull_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
transparent true;
twosided true;
depthWrite false;
alphaTestRef 0.7;
envmap true;
texture "texture/plane_glass";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 25.0;
envmap false;
texture "texture/Kate";
}
subshader "Kate_hull_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
transparent true;
twosided true;
depthWrite false;
alphaTestRef 0.7;
envmap true;
texture "texture/plane_glass";
}