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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/PH_warehouse_m1.rs
subshader "PH_warehouse_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_Fan";
}
subshader "PH_warehouse_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hangar_windows_s";
}
subshader "PH_warehouse_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hospro_b";
}
subshader "PH_warehouse_m1_Material3" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_roof";
}
subshader "PH_warehouse_m1_Material4" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_ware1";
}
subshader "PH_warehouse_m1_Material5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_ware2";
}
subshader "PH_warehouse_m1_Material6" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/black_o";
}
subshader "PH_warehouse_m1_Material7" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_dor_s";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_Fan";
}
subshader "PH_warehouse_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hangar_windows_s";
}
subshader "PH_warehouse_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hospro_b";
}
subshader "PH_warehouse_m1_Material3" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_roof";
}
subshader "PH_warehouse_m1_Material4" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_ware1";
}
subshader "PH_warehouse_m1_Material5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_ware2";
}
subshader "PH_warehouse_m1_Material6" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/black_o";
}
subshader "PH_warehouse_m1_Material7" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "bf1942/levels/Midway-1942-MOD/Texture/perl_dor_s";
}