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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/Zero_Fus_M1_mod.rs
subshader "zero_fus_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.7 0.7 0.7;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 25.0;
   envmap false;
   texture "texture/Zero01_o";
}

subshader "zero_fus_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.12549 0.12549 0.12549;
   materialSpecularPower 12.5;
   transparent true;
   twosided true;
   envmap false;
   texture "texture/Zero02_o";
}

subshader "zero_fus_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.7 0.7 0.7;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 25.0;
   envmap false;
   texture "texture/Zero02_o";
}