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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/bomb_800kgJP_m1.rs
subshader "1kkgbomb_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 0.6 0.6 0.6;
   materialDiffuse 0.01 0.01 0.01;
   materialSpecularPower 10;
   envmap true;
   texture "texture/800kg_bomb_black";
}