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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/hiryu_l1.rs
subshader "tate" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.8 0.8 0.8;
   materialSpecular 0.5 0.5 0.5;
   materialSpecularPower 10.0;
   texture "texture/hiryu_lod";
}