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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/hiryu_l1.rs
subshader "tate" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.8 0.8 0.8;
materialSpecular 0.5 0.5 0.5;
materialSpecularPower 10.0;
texture "texture/hiryu_lod";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 0.8 0.8 0.8;
materialSpecular 0.5 0.5 0.5;
materialSpecularPower 10.0;
texture "texture/hiryu_lod";
}