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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/standardMesh/suisei_body_m1.rs
subshader "mat1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 25.0;
   envmap true;
   texture "texture/suisei_bodyGs2";
}

subshader "garasu" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   transparent true;
   twosided true;
   depthWrite false;
   alphaTestRef 0.7;
   envmap true;
   texture "texture/plane_glass";
}