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Archives/bf1942/levels/Adak_Island.rfa
bf1942/levels/Adak_Island/Conquest/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (G:\Battlefield 1942\Mods\bf1942\bf1942\levels\Adak_Island/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Airbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Airbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Airbase
rem ObjectTemplate.radius 50
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Com_Station_Hill ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Com_Station_Hill
ObjectTemplate.networkableInfo ControlPointInfo
rem ObjectTemplate.setControlPointName Com_Station_Hill
ObjectTemplate.setControlPointName The_North_Bridge
ObjectTemplate.radius 15
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- MtAdagdak ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint MtAdagdak
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName MtAdagdak
ObjectTemplate.radius 20
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Cape_Kagigikak ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Cape_Kagigikak
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Cape_Kagigikak
ObjectTemplate.radius 30
rem ObjectTemplate.team 2
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 0
rem ObjectTemplate.timeToGetControl 10
rem ObjectTemplate.timeToLoseControl 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Mountain_Pass ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Mountain_Pass
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Mountain_Pass
ObjectTemplate.radius 40
rem ObjectTemplate.team 2
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 0
rem ObjectTemplate.timeToGetControl 10
rem ObjectTemplate.timeToLoseControl 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem *** 0.6 add ***
rem -----------------------------------------
rem --- Port ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Port
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName East_Ship
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile
rem (G:\Battlefield 1942\Mods\bf1942\bf1942\levels\Adak_Island/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Airbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Airbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Airbase
rem ObjectTemplate.radius 50
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Com_Station_Hill ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Com_Station_Hill
ObjectTemplate.networkableInfo ControlPointInfo
rem ObjectTemplate.setControlPointName Com_Station_Hill
ObjectTemplate.setControlPointName The_North_Bridge
ObjectTemplate.radius 15
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- MtAdagdak ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint MtAdagdak
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName MtAdagdak
ObjectTemplate.radius 20
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Cape_Kagigikak ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Cape_Kagigikak
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Cape_Kagigikak
ObjectTemplate.radius 30
rem ObjectTemplate.team 2
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 0
rem ObjectTemplate.timeToGetControl 10
rem ObjectTemplate.timeToLoseControl 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagjp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Mountain_Pass ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Mountain_Pass
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Mountain_Pass
ObjectTemplate.radius 40
rem ObjectTemplate.team 2
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
rem ObjectTemplate.areaValue 25
ObjectTemplate.areaValue 0
rem ObjectTemplate.timeToGetControl 10
rem ObjectTemplate.timeToLoseControl 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem *** 0.6 add ***
rem -----------------------------------------
rem --- Port ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Port
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName East_Ship
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile