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Archives/bf1942/levels/Battle_of_Luzon.rfa
bf1942/levels/Battle_of_Luzon/Objects/Jap/Objects.con
ObjectTemplate.create Kit 4Jap_MedicArisaka
ObjectTemplate.setType Medic
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_Japanese_ArisakaCar
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Medichelm_jap
ObjectTemplate.addTemplate Jap_Tojo_Med_Hip_Pack
ObjectTemplate.addTemplate BacpacBig_jap_Med_Tojo
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_medpack.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_ArisakaCar.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"

ObjectTemplate.setKitIcon 3 "kits/icon_arisakajapengineer_selected.tga"
ObjectTemplate.setKitName 3 "RESPAWN_MEDIC"
ObjectTemplate.setKitActiveName 3 "RESPAWN_ACTIVE_MEDIC"

ObjectTemplate.addTemplate ArisakaCarbine
ObjectTemplate.addTemplate Knife_Type30Bayonet_ID2
ObjectTemplate.addTemplate MedPack

ObjectTemplate.aiTemplate Medic