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Archives/bf1942/levels/Battle_of_Luzon.rfa
bf1942/levels/Battle_of_Luzon/standardMesh/Jap_Scoutcap_m1.rs
subshader "Jap_ScoutHelm_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   twosided true;
   alphaTestRef 0.7;
   texture "texture/scoutcover02_o";
}

subshader "jpn_ryakubou2_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   twosided true;
   texture "texture/tare";
}

subshader "jpnryakubou_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/ryakubou";
}