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Archives/bf1942/levels/Meuse_River_Line-1944.rfa
bf1942/levels/Meuse_River_Line-1944/Objects/RadioFW190G_500/Objects.con
ObjectTemplate.create Projectile RadioFW190G_500DeployProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Satchel
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate RadioFW190G_500DeploySpawner
ObjectTemplate.setPosition 0/10/0
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.material 70
ObjectTemplate.invisible 1
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** RadioFW190G_500DeploySpawner ***
ObjectTemplate.create ObjectSpawner RadioFW190G_500DeploySpawner
ObjectTemplate.setObjectTemplate 1 RadioFW190G_500
ObjectTemplate.setObjectTemplate 2 RadioFW190G_500
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 0.5
ObjectTemplate.maxSpawnDelay 0.5
ObjectTemplate.TimeToLive 5
ObjectTemplate.Distance 5
ObjectTemplate.DamageWhenLost 1000000
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 1
rem *** RadioFW190G_500 ***
ObjectTemplate.create PlayerControlObject RadioFW190G_500
ObjectTemplate.setNetworkableInfo RadioFW190G_500_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 5
ObjectTemplate.maxhitpoints 5
ObjectTemplate.material 813
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.geometry RadioFW190G_500_thing_m1
ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-8.8/0
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate RadioFW190G_500_Entry
ObjectTemplate.setPosition 0/-10/0
ObjectTemplate.addTemplate RadioFW190G_500_body
ObjectTemplate.setPosition 0/-10/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-9/1 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Radio.tga"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Vehicle/Icon_fw190.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem ---------------- Scope 2.5x-----------------------
ObjectTemplate.vehicleFov 0.4
rem --------------------------------------------------
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 25
ObjectTemplate.DirBarYScaleAbove 90
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax 0
rem *** RadioFW190G_500_Entry***
ObjectTemplate.create EntryPoint RadioFW190G_500_Entry
ObjectTemplate.setEntryRadius 2
rem *** RadioFW190G_500_body ***
ObjectTemplate.create Bundle RadioFW190G_500_body
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry RadioFW190G_500_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------------------------------------
rem ObjectTemplate.addTemplate RadioFW190G_500_Seat
rem ObjectTemplate.setPosition 0/1/-0.5
ObjectTemplate.addTemplate RadioFW190G_500_rot
ObjectTemplate.setPosition 0/1.5/0
rem -------------------------------------
rem *** RadioFW190G_500_Seat***
ObjectTemplate.create SeatObject RadioFW190G_500_Seat
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationLowerBody Lb_CrouchTripodGunner
rem *** RadioFW190G_500_rot ***
ObjectTemplate.create RotationalBundle RadioFW190G_500_rot
ObjectTemplate.setNetworkableInfo RadioFW190G_500_BodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate RadioFW190G_500_Camera
ObjectTemplate.addTemplate RadioFW190G_500_GunBarrel
ObjectTemplate.addTemplate SpotterRadioTracerGunBarrel
rem -------------------------------------
ObjectTemplate.setMinRotation -170/-10/0
ObjectTemplate.setMaxRotation 170/10/0
ObjectTemplate.setMaxSpeed 30/30/0
ObjectTemplate.setAcceleration 500/500/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** RadioFW190G_500_Camera ***
ObjectTemplate.create Camera RadioFW190G_500_Camera
ObjectTemplate.CVMExternTrace 1
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Satchel
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate RadioFW190G_500DeploySpawner
ObjectTemplate.setPosition 0/10/0
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.material 70
ObjectTemplate.invisible 1
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** RadioFW190G_500DeploySpawner ***
ObjectTemplate.create ObjectSpawner RadioFW190G_500DeploySpawner
ObjectTemplate.setObjectTemplate 1 RadioFW190G_500
ObjectTemplate.setObjectTemplate 2 RadioFW190G_500
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 0.5
ObjectTemplate.maxSpawnDelay 0.5
ObjectTemplate.TimeToLive 5
ObjectTemplate.Distance 5
ObjectTemplate.DamageWhenLost 1000000
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 1
rem *** RadioFW190G_500 ***
ObjectTemplate.create PlayerControlObject RadioFW190G_500
ObjectTemplate.setNetworkableInfo RadioFW190G_500_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 5
ObjectTemplate.maxhitpoints 5
ObjectTemplate.material 813
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.geometry RadioFW190G_500_thing_m1
ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-8.8/0
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate RadioFW190G_500_Entry
ObjectTemplate.setPosition 0/-10/0
ObjectTemplate.addTemplate RadioFW190G_500_body
ObjectTemplate.setPosition 0/-10/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-9/1 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Radio.tga"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Vehicle/Icon_fw190.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem ---------------- Scope 2.5x-----------------------
ObjectTemplate.vehicleFov 0.4
rem --------------------------------------------------
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 25
ObjectTemplate.DirBarYScaleAbove 90
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax 0
rem *** RadioFW190G_500_Entry***
ObjectTemplate.create EntryPoint RadioFW190G_500_Entry
ObjectTemplate.setEntryRadius 2
rem *** RadioFW190G_500_body ***
ObjectTemplate.create Bundle RadioFW190G_500_body
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry RadioFW190G_500_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ------------------------------------
rem ObjectTemplate.addTemplate RadioFW190G_500_Seat
rem ObjectTemplate.setPosition 0/1/-0.5
ObjectTemplate.addTemplate RadioFW190G_500_rot
ObjectTemplate.setPosition 0/1.5/0
rem -------------------------------------
rem *** RadioFW190G_500_Seat***
ObjectTemplate.create SeatObject RadioFW190G_500_Seat
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationLowerBody Lb_CrouchTripodGunner
rem *** RadioFW190G_500_rot ***
ObjectTemplate.create RotationalBundle RadioFW190G_500_rot
ObjectTemplate.setNetworkableInfo RadioFW190G_500_BodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate RadioFW190G_500_Camera
ObjectTemplate.addTemplate RadioFW190G_500_GunBarrel
ObjectTemplate.addTemplate SpotterRadioTracerGunBarrel
rem -------------------------------------
ObjectTemplate.setMinRotation -170/-10/0
ObjectTemplate.setMaxRotation 170/10/0
ObjectTemplate.setMaxSpeed 30/30/0
ObjectTemplate.setAcceleration 500/500/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** RadioFW190G_500_Camera ***
ObjectTemplate.create Camera RadioFW190G_500_Camera
ObjectTemplate.CVMExternTrace 1