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Archives/bf1942/levels/Meuse_River_Line-1944.rfa
bf1942/levels/Meuse_River_Line-1944/Objects/SpotterKi-45/Objects.con
ObjectTemplate.create HandFireArms SpotterKi-45
ObjectTemplate.itemIndex 4
ObjectTemplate.magType 0
ObjectTemplate.numOfMag 2
ObjectTemplate.magSize 1
ObjectTemplate.fireOnce 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.reloadtime 8
rem ObjectTemplate.reloadtime 40
ObjectTemplate.roundOfFire 1
ObjectTemplate.autoReload 1
ObjectTemplate.soldierCameraPosition 0/-0.03/0.2
ObjectTemplate.projectileTemplate RadioFW190G_500DeployProjectile
rem ObjectTemplate.projectileTemplate RemoteKi-45
ObjectTemplate.createSkeleton animations/Binoculars.ske
ObjectTemplate.useSkeletonPartAsMain base
ObjectTemplate.zoomFov 0.2
ObjectTemplate.useScope 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.projectilePosition 0/0/0
rem ObjectTemplate.projectilePosition 0/50/-200
rem ObjectTemplate.addFireArmsPosition 0/0/0 0/30/0
rem ObjectTemplate.GUIIndex 84
ObjectTemplate.setScopeIcon "binocular.tga"
ObjectTemplate.setSightIcon "scout_ring_128x128.tga"
ObjectTemplate.setSniperSight 0
ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/icon_SpotterFw190.tga"
ObjectTemplate.velocity 3
rem ObjectTemplate.velocity 60
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/Binoculars.ske
ObjectTemplate.useSkeletonPartAsMain Binoculars
ObjectTemplate.addTemplate BinocularsLod
ObjectTemplate.itemIndex 4
ObjectTemplate.magType 0
ObjectTemplate.numOfMag 2
ObjectTemplate.magSize 1
ObjectTemplate.fireOnce 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.reloadtime 8
rem ObjectTemplate.reloadtime 40
ObjectTemplate.roundOfFire 1
ObjectTemplate.autoReload 1
ObjectTemplate.soldierCameraPosition 0/-0.03/0.2
ObjectTemplate.projectileTemplate RadioFW190G_500DeployProjectile
rem ObjectTemplate.projectileTemplate RemoteKi-45
ObjectTemplate.createSkeleton animations/Binoculars.ske
ObjectTemplate.useSkeletonPartAsMain base
ObjectTemplate.zoomFov 0.2
ObjectTemplate.useScope 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.projectilePosition 0/0/0
rem ObjectTemplate.projectilePosition 0/50/-200
rem ObjectTemplate.addFireArmsPosition 0/0/0 0/30/0
rem ObjectTemplate.GUIIndex 84
ObjectTemplate.setScopeIcon "binocular.tga"
ObjectTemplate.setSightIcon "scout_ring_128x128.tga"
ObjectTemplate.setSniperSight 0
ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/icon_SpotterFw190.tga"
ObjectTemplate.velocity 3
rem ObjectTemplate.velocity 60
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/Binoculars.ske
ObjectTemplate.useSkeletonPartAsMain Binoculars
ObjectTemplate.addTemplate BinocularsLod