This page is under construction
Archives/bf1942/levels/Kasserine_Pass-1943.rfa
bf1942/levels/Kasserine_Pass-1943/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem Map Created and designed by GI_JOEJK for Forgotten Hope Mod
rem 2004 GI_JOEJK email: gboy_3d@yahoo.com
rem 2004 Forgotten Hope mod http://www.FHmod.com
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Kasserine_Pass-1943\Textures\ENVMAP_G_.rcm
textureManager.alternativePath bf1942/levels/Kasserine_Pass-1943/Textures
renderer.vertexFogEnable 1
renderer.fogColorVec 0.4196/0.4275/0.4353
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.12
renderer.ambientColor .12/.12/.12
renderer.diffuseColor .3/.28/.25
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.2
textureManager.alternativePath Texture/Levels/kasserine
textureManager.alternativePath Texture\ENVIROMENT_DESERT
textureManager.alternativePath Texture\GENERAL_US_DESERT
textureManager.alternativePath Texture\SPECIAL_GER_AFRICA_1943_SUMMER
textureManager.alternativePath Texture\SPECIAL_GER_AFRICA_1942_SUMMER
textureManager.alternativePath Texture\GENERAL_GER_AFRICA
textureManager.alternativePath Texture\GENERAL_GER
textureManager.alternativePath Texture/Special_skys/Kasserine
shadow.shadowColor 0.5
Game.setViewDistance 600
Game.spawnPlayers 1
renderer.fogstart 125
renderer.fogend 600
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 1German_CloseQuarters_DesertMp40
game.setKit 1 1 2German_Assault_DesertK98
game.setKit 1 2 3German_ATKampfPistoleGr40K98
game.setKit 1 3 4German_OfficerMp40Smoke2RMarkerD
game.setKit 1 4 5German_EngineerK98
game.setTeamSkin 2 USSoldier
game.setKit 2 0 1Us_OfficerThompsonSmoke2RD
game.setKit 2 1 2Us_AssaultGarandRGL
game.setKit 2 2 3Us_ATSpringfieldGrenade
game.setKit 2 3 4US_SupportBar
game.setKit 2 4 5US_EngineerM1Carabine
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/go
game.assaultTeam 2
rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 1402.177/27.158/618.825
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 742.05/27.688/1172.984
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem Map Created and designed by GI_JOEJK for Forgotten Hope Mod
rem 2004 GI_JOEJK email: gboy_3d@yahoo.com
rem 2004 Forgotten Hope mod http://www.FHmod.com
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Kasserine_Pass-1943\Textures\ENVMAP_G_.rcm
textureManager.alternativePath bf1942/levels/Kasserine_Pass-1943/Textures
renderer.vertexFogEnable 1
renderer.fogColorVec 0.4196/0.4275/0.4353
renderer.globalLodPercent 1
renderer.globalAmbientColor .1/.1/.12
renderer.ambientColor .12/.12/.12
renderer.diffuseColor .3/.28/.25
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.2
textureManager.alternativePath Texture/Levels/kasserine
textureManager.alternativePath Texture\ENVIROMENT_DESERT
textureManager.alternativePath Texture\GENERAL_US_DESERT
textureManager.alternativePath Texture\SPECIAL_GER_AFRICA_1943_SUMMER
textureManager.alternativePath Texture\SPECIAL_GER_AFRICA_1942_SUMMER
textureManager.alternativePath Texture\GENERAL_GER_AFRICA
textureManager.alternativePath Texture\GENERAL_GER
textureManager.alternativePath Texture/Special_skys/Kasserine
shadow.shadowColor 0.5
Game.setViewDistance 600
Game.spawnPlayers 1
renderer.fogstart 125
renderer.fogend 600
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 1German_CloseQuarters_DesertMp40
game.setKit 1 1 2German_Assault_DesertK98
game.setKit 1 2 3German_ATKampfPistoleGr40K98
game.setKit 1 3 4German_OfficerMp40Smoke2RMarkerD
game.setKit 1 4 5German_EngineerK98
game.setTeamSkin 2 USSoldier
game.setKit 2 0 1Us_OfficerThompsonSmoke2RD
game.setKit 2 1 2Us_AssaultGarandRGL
game.setKit 2 2 3Us_ATSpringfieldGrenade
game.setKit 2 3 4US_SupportBar
game.setKit 2 4 5US_EngineerM1Carabine
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/go
game.assaultTeam 2
rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 1402.177/27.158/618.825
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 742.05/27.688/1172.984