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Archives/bf1942/levels/A_Day_of_Zitadelle.rfa
bf1942/levels/A_Day_of_Zitadelle/objects/b251spawnrotator/Objects.con
******************************************************************************************************************************
rem "Flying Spawn" ******************************************************************************************************************************
ObjectTemplate.create Bundle B251spawnrotator
ObjectTemplate.geometry bullet_m1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.aiTemplate B25CirclesAi
rem ---------------------------------------
ObjectTemplate.addTemplate B251spawnrotation1
rem ---------------------------------------

ObjectTemplate.create RotationalBundle B251spawnrotation1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.geometry bullet_m1
rem ---------------------------------------
ObjectTemplate.addTemplate AirB251Spawner
ObjectTemplate.setPosition 700/0/0
ObjectTemplate.setRotation 0/0/0
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 60/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed -4/0/0
ObjectTemplate.loadSoundScript overhead.ssc

ObjectTemplate.create ObjectSpawner AirB251Spawner
ObjectTemplate.setObjectTemplate 1 Ju87G
ObjectTemplate.setObjectTemplate 2 Ju87G
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 250
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 0
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 2
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0