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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/Objects/MarderII/Objects.con
rem *** MarderIIComplex ***
ObjectTemplate.create Bundle MarderIIComplex
ObjectTemplate.geometry MarderII_Hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate MarderIIEntry
ObjectTemplate.setPosition -0.299/0/1.2
ObjectTemplate.addTemplate MarderIIEntry
ObjectTemplate.setPosition -0.299/0/-1.199
ObjectTemplate.addTemplate MarderIIEngine
ObjectTemplate.setPosition 0/0/-0.449
ObjectTemplate.addTemplate MarderIIDoor
ObjectTemplate.setPosition -0.172/0.605/0.715
ObjectTemplate.addTemplate MarderIITower
ObjectTemplate.setPosition 0/0.585/-0.651
ObjectTemplate.addTemplate e_TankExhaust20
ObjectTemplate.setPosition 0.63/0.12/-2.55
ObjectTemplate.setRotation 0/0/-55
ObjectTemplate.addTemplate MarderII_NV_Scope
ObjectTemplate.setPosition 0.1/0.05/1.25
rem -------------------------------------
rem *** MarderII_NV_Scope ***
ObjectTemplate.create SimpleObject MarderII_NV_Scope
ObjectTemplate.geometry MarderII_NV_Scope_m1
rem *** MarderIIGunBase ***
ObjectTemplate.create RotationalBundle MarderIIGunBase
ObjectTemplate.setNetworkableInfo MarderIIGunInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/MarderII/Sounds/MarderIIgunbase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate lodMarderIICockpit
ObjectTemplate.addTemplate MarderIICannon
ObjectTemplate.addTemplate MarderIIGunnerCamera
ObjectTemplate.setPosition -0.499/0.05/0.9
ObjectTemplate.addTemplate MarderII_NV_Scope
ObjectTemplate.setPosition 0/0/-0.3
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/8/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/100/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** MarderIICockpitInternal ***
ObjectTemplate.create Bundle MarderIICockpitInternal
ObjectTemplate.geometry 1P_MarderII_GunnerNV_M1
rem -------------------------------------
ObjectTemplate.addTemplate NVscope
rem -------------------------------------
ObjectTemplate.create Bundle MarderIIComplex
ObjectTemplate.geometry MarderII_Hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate MarderIIEntry
ObjectTemplate.setPosition -0.299/0/1.2
ObjectTemplate.addTemplate MarderIIEntry
ObjectTemplate.setPosition -0.299/0/-1.199
ObjectTemplate.addTemplate MarderIIEngine
ObjectTemplate.setPosition 0/0/-0.449
ObjectTemplate.addTemplate MarderIIDoor
ObjectTemplate.setPosition -0.172/0.605/0.715
ObjectTemplate.addTemplate MarderIITower
ObjectTemplate.setPosition 0/0.585/-0.651
ObjectTemplate.addTemplate e_TankExhaust20
ObjectTemplate.setPosition 0.63/0.12/-2.55
ObjectTemplate.setRotation 0/0/-55
ObjectTemplate.addTemplate MarderII_NV_Scope
ObjectTemplate.setPosition 0.1/0.05/1.25
rem -------------------------------------
rem *** MarderII_NV_Scope ***
ObjectTemplate.create SimpleObject MarderII_NV_Scope
ObjectTemplate.geometry MarderII_NV_Scope_m1
rem *** MarderIIGunBase ***
ObjectTemplate.create RotationalBundle MarderIIGunBase
ObjectTemplate.setNetworkableInfo MarderIIGunInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/MarderII/Sounds/MarderIIgunbase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate lodMarderIICockpit
ObjectTemplate.addTemplate MarderIICannon
ObjectTemplate.addTemplate MarderIIGunnerCamera
ObjectTemplate.setPosition -0.499/0.05/0.9
ObjectTemplate.addTemplate MarderII_NV_Scope
ObjectTemplate.setPosition 0/0/-0.3
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/8/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/100/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** MarderIICockpitInternal ***
ObjectTemplate.create Bundle MarderIICockpitInternal
ObjectTemplate.geometry 1P_MarderII_GunnerNV_M1
rem -------------------------------------
ObjectTemplate.addTemplate NVscope
rem -------------------------------------