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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/Objects/Pak40/Objects.con
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** Pak40Mount ***
ObjectTemplate.create RotationalBundle Pak40Mount
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setNetworkableInfo Pak40BodyInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Pak40/Sounds/PAK40Carriage.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pak40Slider
ObjectTemplate.setPosition 0/0.495/-0.25
rem ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Pak40Seat
ObjectTemplate.setPosition -0.6/0.36/-1
ObjectTemplate.addTemplate Pak40Wheel1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40Wheel2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40CamBase
ObjectTemplate.setPosition -0.5/0.7/0
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
if v_is_coop == False
ObjectTemplate.setMinRotation -32.5/0/0
ObjectTemplate.setMaxRotation 32.5/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
endIf
rem *** Pak40mobileMount ***
ObjectTemplate.create RotationalBundle Pak40mobileMount
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setNetworkableInfo Pak40BodyInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Pak40/Sounds/PAK40Carriage.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pak40Slider
ObjectTemplate.setPosition 0/0.495/-0.25
rem ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Pak40Seat
ObjectTemplate.setPosition -0.6/0.36/-1
ObjectTemplate.addTemplate Pak40Wheel1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40Wheel2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40CamBase
ObjectTemplate.setPosition -0.5/0.7/0
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
ObjectTemplate.setMinRotation -32.5/0/0
ObjectTemplate.setMaxRotation 32.5/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Pak40mobile_towed_dummy_GunBase ***
ObjectTemplate.create Bundle Pak40mobile_towed_dummy_GunBase
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_CannonBase
ObjectTemplate.setPosition 0/0.495/-0.25
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_Handle1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_Handle2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
rem *** Pak40_NV_Scope ***
ObjectTemplate.create SimpleObject Pak40_NV_Scope
ObjectTemplate.geometry Pak40_NV_Scope_m1
rem *** lodPak40GunnerCockpit ***
ObjectTemplate.create LodObject lodPak40GunnerCockpit
rem -----------------------------------------------------
ObjectTemplate.addTemplate Pak40GunnerCockpitInternal2
ObjectTemplate.addTemplate Pak40GunnerCockpitExternal
rem -----------------------------------------------------
ObjectTemplate.lodselector Pak40GunnerCockpitSelector
rem *** Pak40GunnerCockpitInternal2 ***
ObjectTemplate.create Bundle Pak40GunnerCockpitInternal2
ObjectTemplate.geometry 1p_Pak40AimNV_m1
rem -------------------------------------
ObjectTemplate.addTemplate NVscopeDirect
rem -------------------------------------
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** Pak40Mount ***
ObjectTemplate.create RotationalBundle Pak40Mount
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setNetworkableInfo Pak40BodyInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Pak40/Sounds/PAK40Carriage.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pak40Slider
ObjectTemplate.setPosition 0/0.495/-0.25
rem ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Pak40Seat
ObjectTemplate.setPosition -0.6/0.36/-1
ObjectTemplate.addTemplate Pak40Wheel1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40Wheel2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40CamBase
ObjectTemplate.setPosition -0.5/0.7/0
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
if v_is_coop == False
ObjectTemplate.setMinRotation -32.5/0/0
ObjectTemplate.setMaxRotation 32.5/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
endIf
rem *** Pak40mobileMount ***
ObjectTemplate.create RotationalBundle Pak40mobileMount
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setNetworkableInfo Pak40BodyInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Pak40/Sounds/PAK40Carriage.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Pak40Slider
ObjectTemplate.setPosition 0/0.495/-0.25
rem ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Pak40Seat
ObjectTemplate.setPosition -0.6/0.36/-1
ObjectTemplate.addTemplate Pak40Wheel1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40Wheel2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40CamBase
ObjectTemplate.setPosition -0.5/0.7/0
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
ObjectTemplate.setMinRotation -32.5/0/0
ObjectTemplate.setMaxRotation 32.5/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Pak40mobile_towed_dummy_GunBase ***
ObjectTemplate.create Bundle Pak40mobile_towed_dummy_GunBase
ObjectTemplate.geometry pak40_mount_M1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_CannonBase
ObjectTemplate.setPosition 0/0.495/-0.25
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_Handle1
ObjectTemplate.setPosition -0.736/0.391/-0.442
ObjectTemplate.setRotation 90/-57.538/-90
ObjectTemplate.addTemplate Pak40mobile_towed_dummy_Handle2
ObjectTemplate.setPosition -0.491/0.513/-0.472
ObjectTemplate.setRotation 0/0/180
ObjectTemplate.addTemplate Pak40_NV_Scope
ObjectTemplate.setPosition -0.2/0.75/-0.08
rem -------------------------------------
rem *** Pak40_NV_Scope ***
ObjectTemplate.create SimpleObject Pak40_NV_Scope
ObjectTemplate.geometry Pak40_NV_Scope_m1
rem *** lodPak40GunnerCockpit ***
ObjectTemplate.create LodObject lodPak40GunnerCockpit
rem -----------------------------------------------------
ObjectTemplate.addTemplate Pak40GunnerCockpitInternal2
ObjectTemplate.addTemplate Pak40GunnerCockpitExternal
rem -----------------------------------------------------
ObjectTemplate.lodselector Pak40GunnerCockpitSelector
rem *** Pak40GunnerCockpitInternal2 ***
ObjectTemplate.create Bundle Pak40GunnerCockpitInternal2
ObjectTemplate.geometry 1p_Pak40AimNV_m1
rem -------------------------------------
ObjectTemplate.addTemplate NVscopeDirect
rem -------------------------------------