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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/Objects/us_armored_jeep/Objects.con
rem ===== COMPRESS = USA
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** us_armored_jeep ***
ObjectTemplate.create PlayerControlObject us_armored_jeep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 5
ObjectTemplate.explosionDamage 2
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 29
ObjectTemplate.criticalDamage 5
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1.7/0
ObjectTemplate.addArmorEffect 5 e_willyFire 0/0.5/0.8
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 15
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem ObjectTemplate.aiTemplate us_armored_jeep
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/-0.8 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.submarineData 1 0.03 10.0 1.1 1.2 0.5 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 78/42
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_rocketwilly_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** us_armored_jeep ***
ObjectTemplate.create LodObject lodus_armored_jeep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepComplex
ObjectTemplate.addTemplate us_armored_jeepSimple
ObjectTemplate.addTemplate USMCWillyWreck
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepLodSelector
rem *** us_armored_jeep ***
ObjectTemplate.create Bundle us_armored_jeepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeepCockpit
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition -0.41/1.1/-0.38
ObjectTemplate.addTemplate us_armored_jeepSeat
ObjectTemplate.setPosition -0.399/0.6/-0.75
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition -1/0/0
ObjectTemplate.addTemplate armoredWillyBrowningPCO
ObjectTemplate.setPosition 0.35/1.3/-0.41
ObjectTemplate.addTemplate us_armored_jeepPassengerPCO2
ObjectTemplate.setPosition -0.599/0.35/-1.1
ObjectTemplate.addTemplate us_armored_jeepPassengerPCO3
ObjectTemplate.setPosition 0/0.35/-1.1
ObjectTemplate.addTemplate us_armored_jeepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate us_armored_jeepSteeringDummy
ObjectTemplate.setPosition -0.399/0.35/0.15
ObjectTemplate.setRotation 0/34/0
ObjectTemplate.addTemplate us_armored_jeepHorn
rem -------------------------------------
rem *** lodus_armored_jeepCockpit ***
ObjectTemplate.create LodObject lodus_armored_jeepCockpit
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepCockpitExternal
ObjectTemplate.addTemplate us_armored_jeepCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepCockpitSelector1
rem *** us_armored_jeepCockpitExternal ***
ObjectTemplate.create SimpleObject us_armored_jeepCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry us_armored_jeep_Hull_M1
rem *** us_armored_jeepCockpitInternal ***
ObjectTemplate.create Bundle us_armored_jeepCockpitInternal
ObjectTemplate.geometry 1P_us_armored_jeep_Hul_M1
rem *** us_armored_jeepCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector us_armored_jeepCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5
rem *** us_armored_jeepCamera ***
ObjectTemplate.create Camera us_armored_jeepCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** us_armored_jeepSeat ***
ObjectTemplate.create SeatObject us_armored_jeepSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem *** us_armored_jeepEntry ***
ObjectTemplate.create EntryPoint us_armored_jeepEntry
ObjectTemplate.setEntryRadius 2.3
rem *** us_armored_jeepPassengerPCO1 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO1
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
rem ObjectTemplate.aiTemplate us_armored_jeepPassenger
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 1/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 1/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
ObjectTemplate.addTemplate us_armored_jeep_Ramp
ObjectTemplate.setPosition 0.0/1.02/-1.34
ObjectTemplate.addTemplate us_armored_jeep_GunnerTraverseEngine
ObjectTemplate.setPosition 0/-0.35/2.25
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate us_armored_jeep_GunnerTraverseEngine
ObjectTemplate.setPosition 0/-0.35-1.75
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
ObjectTemplate.GUIIndex 21
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 52/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_114mmM8.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_rocketwilly_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 180
ObjectTemplate.DirBarYScaleAbove 90
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax 0
ObjectTemplate.hasRestrictedExit 1
rem *** Katyusha_Ramp ***
ObjectTemplate.create RotationalBundle us_armored_jeep_Ramp
ObjectTemplate.setNetworkableInfo us_armored_jeepGunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/USMCWillyRamp.ssc
ObjectTemplate.geometry USMCWilly_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeep_Camera_PcoId1
ObjectTemplate.setPosition 0/.4/-0.999
ObjectTemplate.addTemplate us_armored_jeepFireArmsBundle
ObjectTemplate.setPosition 0/0.1/0
ObjectTemplate.addTemplate us_armored_jeepTracerFireArms
ObjectTemplate.setPosition 0/0.1/0
ObjectTemplate.addTemplate us_armored_jeepEffectFireArmsBundle
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/100/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Katyusha_Camera_PcoId1 ***
ObjectTemplate.create Camera us_armored_jeep_Camera_PcoId1
ObjectTemplate.CVMExternTrace 1
rem *** us_armored_jeepPassengerSeat ***
ObjectTemplate.create SeatObject us_armored_jeepPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly
rem *** us_armored_jeepFrontWheelR ***
ObjectTemplate.create RotationalBundle us_armored_jeepFrontWheelR
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepFrontSpringR
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** us_armored_jeepFrontWheelL ***
ObjectTemplate.create RotationalBundle us_armored_jeepFrontWheelL
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepFrontSpringL
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** us_armored_jeepSteeringDummy ***
ObjectTemplate.create AnimatedBundle us_armored_jeepSteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.24/-0.1/-0.82 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/-0.1/-0.82 -80/-60/50
rem *** us_armored_jeepSteering ***
ObjectTemplate.create RotationalBundle us_armored_jeepSteering
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** lodus_armored_jeepSteering ***
ObjectTemplate.create LodObject lodus_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepHighRSteering
ObjectTemplate.addTemplate us_armored_jeepLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepSteeringSelector
rem *** us_armored_jeepHighRSteering ***
ObjectTemplate.create SimpleObject us_armored_jeepHighRSteering
ObjectTemplate.geometry 1P_USMCWilly_Str_M1
rem ***us_armored_jeepLowSteering ***
ObjectTemplate.create SimpleObject us_armored_jeepLowSteering
ObjectTemplate.geometry USMCWilly_Steering_M1
LodSelectorTemplate.create DistanceSelector us_armored_jeepSteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *** us_armored_jeepSimple ***
ObjectTemplate.create SimpleObject us_armored_jeepSimple
ObjectTemplate.geometry USMCWilly_Hull_L1
rem *** us_armored_jeepWreck ***
ObjectTemplate.create SimpleObject us_armored_jeepWreck
ObjectTemplate.geometry Wreck_USMCWilly_M1
rem *** us_armored_jeepLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 us_armored_jeepLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135
rem *** WillyBrowningPCO ***
ObjectTemplate.create PlayerControlObject armoredWillyBrowningPCO
ObjectTemplate.networkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyMG
rem -------------------------------------
ObjectTemplate.addTemplate StuartM3A1Browning_HolderX
ObjectTemplate.addTemplate WillyMGStick
ObjectTemplate.setPosition 0/0.15/0
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 1/0/-1
rem -------------------------------------
Objecttemplate.GUIIndex 123
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 53/30
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,62mmM1919A4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_spotter.tga"
ObjectTemplate.setSecondaryAmmoBar ABIconOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTLightTank
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
ObjectTemplate.setHasTurretIcon 1
rem *** WillyMGStick ***
ObjectTemplate.create SimpleObject WillyMGStick
ObjectTemplate.geometry tripod_stick
rem *** willyBrowningRotation ***
ObjectTemplate.create RotationalBundle willyBrowningRotation
ObjectTemplate.networkableInfo us_armored_jeepTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate willyBrowning_Hide
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate WillyBrowningSeat
ObjectTemplate.setPosition 0/-0.28/-0.5
rem -------------------------------------
ObjectTemplate.setMaxSpeed 30/0/0
ObjectTemplate.setAcceleration 500/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** willyBrowning_Hide ***
ObjectTemplate.create RotationalBundle willyBrowning_Hide
ObjectTemplate.setNetworkableInfo us_armored_jeepTurretInfo
rem ----------------------------------
ObjectTemplate.addTemplate willyBrowningPoint
ObjectTemplate.setRotation 180/-35/0
rem ----------------------------------
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/20/0
ObjectTemplate.setAcceleration 0/-100/0
ObjectTemplate.setInputToPitch c_PIThrottle
ObjectTemplate.setAutomaticReset 1
rem *** willyBrowningPoint ***
ObjectTemplate.create RotationalBundle willyBrowningPoint
ObjectTemplate.networkableInfo us_armored_jeepTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate Browning
ObjectTemplate.setPosition 0/0/0.3
ObjectTemplate.addTemplate StationaryBrowningCamera
ObjectTemplate.setPosition 0/0.25/-0.45
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/55/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/500/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** us_armored_jeepPassengerPCO2 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO2
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyFHPassenger
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 36.5/42.5
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** us_armored_jeepPassengerPCO3 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO3
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyFHPassenger
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 24.5/45.5
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** WillyBrowningSeat ***
ObjectTemplate.create SeatObject WillyBrowningSeat
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.SeatAnimationLowerBody Lb_VehicleHideStandToSquatGunner
rem ObjectTemplate.SeatAnimationLowerBody Lb_StandVehicleHideGunner
rem *** us_armored_jeepEntry ***
ObjectTemplate.create EntryPoint us_armored_jeepEntry
ObjectTemplate.setEntryRadius 2.3
rem *** us_armored_jeepCamera ***
ObjectTemplate.create Camera us_armored_jeepCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1
rem *** us_armored_jeep ***
ObjectTemplate.create PlayerControlObject us_armored_jeep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 5
ObjectTemplate.explosionDamage 2
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 29
ObjectTemplate.criticalDamage 5
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1.7/0
ObjectTemplate.addArmorEffect 5 e_willyFire 0/0.5/0.8
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 15
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem ObjectTemplate.aiTemplate us_armored_jeep
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/-0.8 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.submarineData 1 0.03 10.0 1.1 1.2 0.5 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 78/42
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_rocketwilly_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** us_armored_jeep ***
ObjectTemplate.create LodObject lodus_armored_jeep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepComplex
ObjectTemplate.addTemplate us_armored_jeepSimple
ObjectTemplate.addTemplate USMCWillyWreck
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepLodSelector
rem *** us_armored_jeep ***
ObjectTemplate.create Bundle us_armored_jeepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeepCockpit
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition -0.41/1.1/-0.38
ObjectTemplate.addTemplate us_armored_jeepSeat
ObjectTemplate.setPosition -0.399/0.6/-0.75
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition -1/0/0
ObjectTemplate.addTemplate armoredWillyBrowningPCO
ObjectTemplate.setPosition 0.35/1.3/-0.41
ObjectTemplate.addTemplate us_armored_jeepPassengerPCO2
ObjectTemplate.setPosition -0.599/0.35/-1.1
ObjectTemplate.addTemplate us_armored_jeepPassengerPCO3
ObjectTemplate.setPosition 0/0.35/-1.1
ObjectTemplate.addTemplate us_armored_jeepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate us_armored_jeepSteeringDummy
ObjectTemplate.setPosition -0.399/0.35/0.15
ObjectTemplate.setRotation 0/34/0
ObjectTemplate.addTemplate us_armored_jeepHorn
rem -------------------------------------
rem *** lodus_armored_jeepCockpit ***
ObjectTemplate.create LodObject lodus_armored_jeepCockpit
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepCockpitExternal
ObjectTemplate.addTemplate us_armored_jeepCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepCockpitSelector1
rem *** us_armored_jeepCockpitExternal ***
ObjectTemplate.create SimpleObject us_armored_jeepCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry us_armored_jeep_Hull_M1
rem *** us_armored_jeepCockpitInternal ***
ObjectTemplate.create Bundle us_armored_jeepCockpitInternal
ObjectTemplate.geometry 1P_us_armored_jeep_Hul_M1
rem *** us_armored_jeepCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector us_armored_jeepCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5
rem *** us_armored_jeepCamera ***
ObjectTemplate.create Camera us_armored_jeepCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** us_armored_jeepSeat ***
ObjectTemplate.create SeatObject us_armored_jeepSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem *** us_armored_jeepEntry ***
ObjectTemplate.create EntryPoint us_armored_jeepEntry
ObjectTemplate.setEntryRadius 2.3
rem *** us_armored_jeepPassengerPCO1 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO1
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
rem ObjectTemplate.aiTemplate us_armored_jeepPassenger
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 1/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 1/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
ObjectTemplate.addTemplate us_armored_jeep_Ramp
ObjectTemplate.setPosition 0.0/1.02/-1.34
ObjectTemplate.addTemplate us_armored_jeep_GunnerTraverseEngine
ObjectTemplate.setPosition 0/-0.35/2.25
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate us_armored_jeep_GunnerTraverseEngine
ObjectTemplate.setPosition 0/-0.35-1.75
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
ObjectTemplate.GUIIndex 21
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 52/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_114mmM8.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_rocketwilly_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 180
ObjectTemplate.DirBarYScaleAbove 90
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax 0
ObjectTemplate.hasRestrictedExit 1
rem *** Katyusha_Ramp ***
ObjectTemplate.create RotationalBundle us_armored_jeep_Ramp
ObjectTemplate.setNetworkableInfo us_armored_jeepGunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/USMCWillyRamp.ssc
ObjectTemplate.geometry USMCWilly_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeep_Camera_PcoId1
ObjectTemplate.setPosition 0/.4/-0.999
ObjectTemplate.addTemplate us_armored_jeepFireArmsBundle
ObjectTemplate.setPosition 0/0.1/0
ObjectTemplate.addTemplate us_armored_jeepTracerFireArms
ObjectTemplate.setPosition 0/0.1/0
ObjectTemplate.addTemplate us_armored_jeepEffectFireArmsBundle
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/100/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Katyusha_Camera_PcoId1 ***
ObjectTemplate.create Camera us_armored_jeep_Camera_PcoId1
ObjectTemplate.CVMExternTrace 1
rem *** us_armored_jeepPassengerSeat ***
ObjectTemplate.create SeatObject us_armored_jeepPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly
rem *** us_armored_jeepFrontWheelR ***
ObjectTemplate.create RotationalBundle us_armored_jeepFrontWheelR
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepFrontSpringR
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** us_armored_jeepFrontWheelL ***
ObjectTemplate.create RotationalBundle us_armored_jeepFrontWheelL
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepFrontSpringL
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** us_armored_jeepSteeringDummy ***
ObjectTemplate.create AnimatedBundle us_armored_jeepSteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.24/-0.1/-0.82 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/-0.1/-0.82 -80/-60/50
rem *** us_armored_jeepSteering ***
ObjectTemplate.create RotationalBundle us_armored_jeepSteering
ObjectTemplate.setNetworkableInfo us_armored_jeepSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodus_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** lodus_armored_jeepSteering ***
ObjectTemplate.create LodObject lodus_armored_jeepSteering
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepHighRSteering
ObjectTemplate.addTemplate us_armored_jeepLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector us_armored_jeepSteeringSelector
rem *** us_armored_jeepHighRSteering ***
ObjectTemplate.create SimpleObject us_armored_jeepHighRSteering
ObjectTemplate.geometry 1P_USMCWilly_Str_M1
rem ***us_armored_jeepLowSteering ***
ObjectTemplate.create SimpleObject us_armored_jeepLowSteering
ObjectTemplate.geometry USMCWilly_Steering_M1
LodSelectorTemplate.create DistanceSelector us_armored_jeepSteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *** us_armored_jeepSimple ***
ObjectTemplate.create SimpleObject us_armored_jeepSimple
ObjectTemplate.geometry USMCWilly_Hull_L1
rem *** us_armored_jeepWreck ***
ObjectTemplate.create SimpleObject us_armored_jeepWreck
ObjectTemplate.geometry Wreck_USMCWilly_M1
rem *** us_armored_jeepLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 us_armored_jeepLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135
rem *** WillyBrowningPCO ***
ObjectTemplate.create PlayerControlObject armoredWillyBrowningPCO
ObjectTemplate.networkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyMG
rem -------------------------------------
ObjectTemplate.addTemplate StuartM3A1Browning_HolderX
ObjectTemplate.addTemplate WillyMGStick
ObjectTemplate.setPosition 0/0.15/0
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 1/0/-1
rem -------------------------------------
Objecttemplate.GUIIndex 123
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 53/30
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,62mmM1919A4.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_spotter.tga"
ObjectTemplate.setSecondaryAmmoBar ABIconOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTLightTank
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
ObjectTemplate.setHasTurretIcon 1
rem *** WillyMGStick ***
ObjectTemplate.create SimpleObject WillyMGStick
ObjectTemplate.geometry tripod_stick
rem *** willyBrowningRotation ***
ObjectTemplate.create RotationalBundle willyBrowningRotation
ObjectTemplate.networkableInfo us_armored_jeepTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate willyBrowning_Hide
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate WillyBrowningSeat
ObjectTemplate.setPosition 0/-0.28/-0.5
rem -------------------------------------
ObjectTemplate.setMaxSpeed 30/0/0
ObjectTemplate.setAcceleration 500/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** willyBrowning_Hide ***
ObjectTemplate.create RotationalBundle willyBrowning_Hide
ObjectTemplate.setNetworkableInfo us_armored_jeepTurretInfo
rem ----------------------------------
ObjectTemplate.addTemplate willyBrowningPoint
ObjectTemplate.setRotation 180/-35/0
rem ----------------------------------
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/20/0
ObjectTemplate.setAcceleration 0/-100/0
ObjectTemplate.setInputToPitch c_PIThrottle
ObjectTemplate.setAutomaticReset 1
rem *** willyBrowningPoint ***
ObjectTemplate.create RotationalBundle willyBrowningPoint
ObjectTemplate.networkableInfo us_armored_jeepTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate Browning
ObjectTemplate.setPosition 0/0/0.3
ObjectTemplate.addTemplate StationaryBrowningCamera
ObjectTemplate.setPosition 0/0.25/-0.45
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/55/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/500/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** us_armored_jeepPassengerPCO2 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO2
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyFHPassenger
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 36.5/42.5
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** us_armored_jeepPassengerPCO3 ***
ObjectTemplate.create PlayerControlObject us_armored_jeepPassengerPCO3
ObjectTemplate.setNetworkableInfo us_armored_jeepBodyInfo
REM ObjectTemplate.aiTemplate WillyFHPassenger
rem -------------------------------------
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate us_armored_jeepEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate us_armored_jeepCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate us_armored_jeepPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_us_armored_jeep.tga"
ObjectTemplate.setVehicleIconPos 24.5/45.5
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** WillyBrowningSeat ***
ObjectTemplate.create SeatObject WillyBrowningSeat
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.SeatAnimationLowerBody Lb_VehicleHideStandToSquatGunner
rem ObjectTemplate.SeatAnimationLowerBody Lb_StandVehicleHideGunner
rem *** us_armored_jeepEntry ***
ObjectTemplate.create EntryPoint us_armored_jeepEntry
ObjectTemplate.setEntryRadius 2.3
rem *** us_armored_jeepCamera ***
ObjectTemplate.create Camera us_armored_jeepCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY