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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/StandardMesh/Do335B-2_Fuselage_Wreck_M1.rs
subshader "Do335B-2_Fuselage_Wreck_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecularPower 60.0;
   envmap true;
   texture "texture/Do335B-2_Wreck";
}

subshader "Do335B-2_Fuselage_Wreck_M1_Material1" "StandardMesh/Default"
{
   lighting true;
   texture "texture/Do335";
}

subshader "Do335B-2_Fuselage_Wreck_M1_Material2" "StandardMesh/Default"
{
   lighting true;
   transparent true;
   texture "texture/Kate_wreckG";
}

subshader "Do335B-2_Fuselage_Wreck_M1_Material3" "StandardMesh/Default"
{
   lighting true;
   envmap true;
   twosided true;
   texture "texture/Ju88_Glas_lines";
}