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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/StandardMesh/Do335_Revi16D_M1.rs
subshader "Do335_Revi16D_M1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 10 10 10;
transparent true;
blendSrc sourceAlpha;
blendDest invsourceAlpha;
depthWrite false;
texture "texture/revi16D";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 10 10 10;
transparent true;
blendSrc sourceAlpha;
blendDest invsourceAlpha;
depthWrite false;
texture "texture/revi16D";
}