This page is under construction
Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/StandardMesh/kugelpanzer_wreck_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/kugelpanzer";
   twosided true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/kugelpanzer";
   twosided true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}

subshader "material_2" "StandardMesh/Default"
{
   texture "texture/Blood";
   materialDiffuse 0.5882350206375122 0.5882350206375122 0.5882350206375122;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_3" "StandardMesh/Default"
{
   texture "texture/Amerov_Z";
   materialDiffuse 0.4000000059604645 0.4000000059604645 0.4000000059604645;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_4" "StandardMesh/Default"
{
   texture "texture/Amerun_Z_blood";
   materialDiffuse 0.4000000059604645 0.4000000059604645 0.4000000059604645;
   materialSpecular 1.0 1.0 1.0;
}