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Archives/bf1942/levels/Operation_Nordwind-1944.rfa
bf1942/levels/Operation_Nordwind-1944/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
ObjectTemplate.create ControlPoint village_north
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village_North
ObjectTemplate.radius 30
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 13
ObjectTemplate.timeToLoseControl 13
ObjectTemplate.geometry flagbase2_m1
ObjectTemplate.areaValue 50
ObjectTemplate.minNrToTakeControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint axis_base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Base
ObjectTemplate.radius 1
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 0
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint farm
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Farm
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint wood_north
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wood_North
ObjectTemplate.radius 41
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint village_south
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village_South
ObjectTemplate.radius 26
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 13
ObjectTemplate.timeToLoseControl 13
ObjectTemplate.geometry flagbase2_m1
ObjectTemplate.areaValue 50
ObjectTemplate.minNrToTakeControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint wood_south
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wood_South
ObjectTemplate.radius 36
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
ObjectTemplate.create ControlPoint village_north
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village_North
ObjectTemplate.radius 30
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 13
ObjectTemplate.timeToLoseControl 13
ObjectTemplate.geometry flagbase2_m1
ObjectTemplate.areaValue 50
ObjectTemplate.minNrToTakeControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint axis_base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Base
ObjectTemplate.radius 1
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 0
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint farm
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Farm
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint wood_north
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wood_North
ObjectTemplate.radius 41
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint village_south
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village_South
ObjectTemplate.radius 26
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 13
ObjectTemplate.timeToLoseControl 13
ObjectTemplate.geometry flagbase2_m1
ObjectTemplate.areaValue 50
ObjectTemplate.minNrToTakeControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint wood_south
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wood_South
ObjectTemplate.radius 36
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 12
ObjectTemplate.timeToLoseControl 12
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 30
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1