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Archives/bf1942/levels/Supercharge-1942.rfa
bf1942/levels/Supercharge-1942/Objects/Radio_sFH414(i)/Objects.con
rem *** Active Radio_sFH414(i)_12 ***
ObjectTemplate.create PlayerControlObject Radio_sFH414(i)_12
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 100000
ObjectTemplate.maxhitpoints 100000
ObjectTemplate.material 813
ObjectTemplate.geometry Radio_sFH414(i)_thing_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-8.8/0
ObjectTemplate.aiTemplate Radio_sFH414(i)AI
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)_Entry
ObjectTemplate.setPosition 0/-10/0
ObjectTemplate.addTemplate Radio_sFH414(i)_body_12
ObjectTemplate.setPosition 0/-10/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-9/1 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Radio.tga"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
rem ObjectTemplate.setMinimapIcon ""

rem *** Active Radio_sFH414(i)_8 ***
ObjectTemplate.create PlayerControlObject Radio_sFH414(i)_8
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 100000
ObjectTemplate.maxhitpoints 100000
ObjectTemplate.material 813
ObjectTemplate.geometry Radio_sFH414(i)_thing_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-8.8/0
ObjectTemplate.aiTemplate Radio_sFH414(i)AI
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)_Entry
ObjectTemplate.setPosition 0/-10/0
ObjectTemplate.addTemplate Radio_sFH414(i)_body_8
ObjectTemplate.setPosition 0/-10/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-9/1 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Radio.tga"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
rem ObjectTemplate.setMinimapIcon ""


rem *** Active Radio_sFH414(i)_4 ***
ObjectTemplate.create PlayerControlObject Radio_sFH414(i)_4
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 100000
ObjectTemplate.maxhitpoints 100000
ObjectTemplate.material 813
ObjectTemplate.geometry Radio_sFH414(i)_thing_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-8.8/0
ObjectTemplate.aiTemplate Radio_sFH414(i)AI
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)_Entry
ObjectTemplate.setPosition 0/-10/0
ObjectTemplate.addTemplate Radio_sFH414(i)_body_4
ObjectTemplate.setPosition 0/-10/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-9/1 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Radio.tga"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
rem ObjectTemplate.setMinimapIcon ""




rem *** Radio_sFH414(i)_body_12 ***
ObjectTemplate.create Bundle Radio_sFH414(i)_body_12
rem ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Radio_sFH414(i)_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem ObjectTemplate.addTemplate Radio_sFH414(i)_Seat
rem ObjectTemplate.setPosition 0/0.8/-0.9
ObjectTemplate.addTemplate Radio_sFH414(i)_X_12
rem -------------------------------------

rem *** Radio_sFH414(i)_body_8 ***
ObjectTemplate.create Bundle Radio_sFH414(i)_body_8
rem ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Radio_sFH414(i)_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem ObjectTemplate.addTemplate Radio_sFH414(i)_Seat
rem ObjectTemplate.setPosition 0/0.8/-0.9
ObjectTemplate.addTemplate Radio_sFH414(i)_X_8
rem -------------------------------------

rem *** Radio_sFH414(i)_body_4 ***
ObjectTemplate.create Bundle Radio_sFH414(i)_body_4
rem ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry Radio_sFH414(i)_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem ObjectTemplate.addTemplate Radio_sFH414(i)_Seat
rem ObjectTemplate.setPosition 0/0.8/-0.9
ObjectTemplate.addTemplate Radio_sFH414(i)_X_4
rem -------------------------------------



rem *** Radio_sFH414(i)_X_12 ***
ObjectTemplate.create RotationalBundle Radio_sFH414(i)_X_12
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)Camera
ObjectTemplate.setPosition 0/1.5/-0.5
ObjectTemplate.addTemplate Radio_sFH414(i)_GunBarrel_12
ObjectTemplate.setPosition 0/0.2/3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -1/0/0
ObjectTemplate.setMaxRotation 1/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Radio_sFH414(i)_X_8 ***
ObjectTemplate.create RotationalBundle Radio_sFH414(i)_X_8
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)Camera
ObjectTemplate.setPosition 0/1.5/-0.5
ObjectTemplate.addTemplate Radio_sFH414(i)_GunBarrel_8
ObjectTemplate.setPosition 0/0.2/3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -1/0/0
ObjectTemplate.setMaxRotation 1/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Radio_sFH414(i)_X_4 ***
ObjectTemplate.create RotationalBundle Radio_sFH414(i)_X_4
ObjectTemplate.setNetworkableInfo Radio_sFH414(i)_BodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)Camera
ObjectTemplate.setPosition 0/1.5/-0.5
ObjectTemplate.addTemplate Radio_sFH414(i)_GunBarrel_4
ObjectTemplate.setPosition 0/0.2/3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -1/0/0
ObjectTemplate.setMaxRotation 1/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem *** Radio_sFH414(i)_Entry***
ObjectTemplate.create EntryPoint Radio_sFH414(i)_Entry
ObjectTemplate.setEntryRadius 2

rem *** lodRadio_sFH414(i)Cockpit ***
ObjectTemplate.create LodObject lodRadio_sFH414(i)Cockpit
rem -------------------------------------
ObjectTemplate.addTemplate Radio_sFH414(i)CockpitExternal
ObjectTemplate.addTemplate Radio_sFH414(i)CockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector Radio_sFH414(i)CockpitSelector


rem *** Radio_sFH414(i)CockpitExternal ***
ObjectTemplate.create SimpleObject Radio_sFH414(i)CockpitExternal

rem *** Radio_sFH414(i)CockpitInternal ***
ObjectTemplate.create SimpleObject Radio_sFH414(i)CockpitInternal
ObjectTemplate.geometry

rem *** Radio_sFH414(i)CockpitSelector***
LodSelectorTemplate.create DistCompareSelector Radio_sFH414(i)CockpitSelector
LodSelectorTemplate.addLodDistance 2
LodSelectorTemplate.addLodComparison 0.5

rem *** Radio_sFH414(i)_Seat***
ObjectTemplate.create SeatObject Radio_sFH414(i)_Seat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly

rem *** Radio_sFH414(i)Camera***
ObjectTemplate.create Camera Radio_sFH414(i)Camera
ObjectTemplate.CVMExternTrace 1