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Archives/bf1942/levels/Supercharge-1942.rfa
bf1942/levels/Supercharge-1942/Objects/Remote_sFH414(i)/Objects.con
rem Remote_sFH414(i)_12
rem Remote_sFH414(i)_8
rem Remote_sFH414(i)_4
rem *** Remote_sFH414(i)_12 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_12
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon ""
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** Remote_sFH414(i)_8 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_8
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** Remote_sFH414(i)_4 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** lodRemote_sFH414(i)_12 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_12
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_12
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** lodRemote_sFH414(i)_8 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_8
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_8
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** lodRemote_sFH414(i)_4 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_4
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_4
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** Remote_sFH414(i)Simple ***
ObjectTemplate.create SimpleObject Remote_sFH414(i)Simple
ObjectTemplate.geometry
rem *** Remote_sFH414(i)LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 Remote_sFH414(i)LodSelector
LodSelectorTemplate.addLodDistance 100
rem *** Remote_sFH414(i)Complex_12 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_12
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition 7/0.0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -6/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -13/0/0.4
ObjectTemplate.addTemplate Remote_sFH414(i)Base5
ObjectTemplate.setPosition 29/0.0/-3.4
ObjectTemplate.addTemplate Remote_sFH414(i)Base6
ObjectTemplate.setPosition 36/0.0/-3.6
ObjectTemplate.addTemplate Remote_sFH414(i)Base7
ObjectTemplate.setPosition 43/0/-3.5
ObjectTemplate.addTemplate Remote_sFH414(i)Base8
ObjectTemplate.setPosition 50/0/-3.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base9
ObjectTemplate.setPosition -50/0/-1.9
ObjectTemplate.addTemplate Remote_sFH414(i)Base10
ObjectTemplate.setPosition -44/0/-2.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base11
ObjectTemplate.setPosition -37/0.0/-2
ObjectTemplate.addTemplate Remote_sFH414(i)Base12
ObjectTemplate.setPosition -29/0.0/-1.8
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)Complex_8 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_8
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition -20/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -13/0/0.2
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -7/0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base5
ObjectTemplate.setPosition 12/0/-3.5
ObjectTemplate.addTemplate Remote_sFH414(i)Base6
ObjectTemplate.setPosition 19/0/-3.7
ObjectTemplate.addTemplate Remote_sFH414(i)Base7
ObjectTemplate.setPosition 26/0/-3.6
ObjectTemplate.addTemplate Remote_sFH414(i)Base8
ObjectTemplate.setPosition 33/0/-3.4
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)Complex_4 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_4
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition 7/0.0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -6/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -13/0/0.4
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)_repairpoint ***
ObjectTemplate.create SupplyDepot Remote_sFH414(i)_repairpoint
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addVehicleType Remote_sFH414(i) -1 10000 0
ObjectTemplate.addVehicleType RemoteArtillery_Terrain -1 10000 0
ObjectTemplate.workOnVehicles 1
rem *** Remote_sFH414(i)_Terrain_Spawner ***
ObjectTemplate.create ObjectSpawner Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setObjectTemplate 1 RemoteArtillery_Terrain
ObjectTemplate.setObjectTemplate 2 RemoteArtillery_Terrain
ObjectTemplate.minSpawnDelay 9999
ObjectTemplate.maxSpawnDelay 9999
ObjectTemplate.TimeToLive 9999
ObjectTemplate.Distance 2000
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** Remote_sFH414(i)Base1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower1
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower2
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower3
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower4
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower5
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower6
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower7
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower8
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower9
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower10
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower11
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower12
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)_Tower1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf1
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf2
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf3
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf4
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf5
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf6
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf7
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf8
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf9
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf10
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf11
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf12
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)Laf1 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf1
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase1
ObjectTemplate.setPosition 0/1.296/0.092
ObjectTemplate.addTemplate sFH414(f)CamHolder
ObjectTemplate.setPosition -0.6/1.7/0.2
ObjectTemplate.addTemplate sFH414(f)Gunner_Seat
ObjectTemplate.setPosition -0.7/1.0/-0.5
ObjectTemplate.setRotation 45/0/0
rem -------------------------------------
rem *** Remote_sFH414(i)Laf2 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf2
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase2
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf3 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf3
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase3
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf4 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf4
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase4
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf5 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf5
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase5
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf6 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf6
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase6
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf7 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf7
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase7
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf8 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf8
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase8
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf9 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf9
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase9
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf10 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf10
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase10
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf11 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf11
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase11
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf12 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf12
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase12
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)GunBase1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder1
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon1
ObjectTemplate.addTemplate Remote_sFH414(i)_TracGunBarrel
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder2
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder3
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon3
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder4
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon4
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder5
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder6
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon6
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder7
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon7
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder8
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon8
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder9
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder10
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon10
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder11
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon11
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder12
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon12
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem Remote_sFH414(i)_8
rem Remote_sFH414(i)_4
rem *** Remote_sFH414(i)_12 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_12
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon ""
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** Remote_sFH414(i)_8 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_8
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** Remote_sFH414(i)_4 ***
ObjectTemplate.create PlayerControlObject Remote_sFH414(i)_4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 100
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 34
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodRemote_sFH414(i)_4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_sFH414(i).tga"
ObjectTemplate.setVehicleIconPos 102/58
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_155mmsFH414(i).tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battery_16x16.tga"
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 28
ObjectTemplate.DirBarYScaleAbove 42
ObjectTemplate.DirBarYScaleBelow -6.5
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -50
rem *** lodRemote_sFH414(i)_12 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_12
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_12
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** lodRemote_sFH414(i)_8 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_8
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_8
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** lodRemote_sFH414(i)_4 ***
ObjectTemplate.create LodObject lodRemote_sFH414(i)_4
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Complex_4
ObjectTemplate.addTemplate Remote_sFH414(i)Simple
rem -------------------------------------
ObjectTemplate.lodSelector Remote_sFH414(i)LodSelector
rem *** Remote_sFH414(i)Simple ***
ObjectTemplate.create SimpleObject Remote_sFH414(i)Simple
ObjectTemplate.geometry
rem *** Remote_sFH414(i)LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 Remote_sFH414(i)LodSelector
LodSelectorTemplate.addLodDistance 100
rem *** Remote_sFH414(i)Complex_12 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_12
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition 7/0.0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -6/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -13/0/0.4
ObjectTemplate.addTemplate Remote_sFH414(i)Base5
ObjectTemplate.setPosition 29/0.0/-3.4
ObjectTemplate.addTemplate Remote_sFH414(i)Base6
ObjectTemplate.setPosition 36/0.0/-3.6
ObjectTemplate.addTemplate Remote_sFH414(i)Base7
ObjectTemplate.setPosition 43/0/-3.5
ObjectTemplate.addTemplate Remote_sFH414(i)Base8
ObjectTemplate.setPosition 50/0/-3.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base9
ObjectTemplate.setPosition -50/0/-1.9
ObjectTemplate.addTemplate Remote_sFH414(i)Base10
ObjectTemplate.setPosition -44/0/-2.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base11
ObjectTemplate.setPosition -37/0.0/-2
ObjectTemplate.addTemplate Remote_sFH414(i)Base12
ObjectTemplate.setPosition -29/0.0/-1.8
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)Complex_8 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_8
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition -20/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -13/0/0.2
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -7/0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base5
ObjectTemplate.setPosition 12/0/-3.5
ObjectTemplate.addTemplate Remote_sFH414(i)Base6
ObjectTemplate.setPosition 19/0/-3.7
ObjectTemplate.addTemplate Remote_sFH414(i)Base7
ObjectTemplate.setPosition 26/0/-3.6
ObjectTemplate.addTemplate Remote_sFH414(i)Base8
ObjectTemplate.setPosition 33/0/-3.4
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)Complex_4 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Complex_4
ObjectTemplate.geometry Remote_sFH414(i)_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Base1
ObjectTemplate.addTemplate Remote_sFH414(i)Base2
ObjectTemplate.setPosition 7/0.0/0.1
ObjectTemplate.addTemplate Remote_sFH414(i)Base3
ObjectTemplate.setPosition -6/0/0.3
ObjectTemplate.addTemplate Remote_sFH414(i)Base4
ObjectTemplate.setPosition -13/0/0.4
ObjectTemplate.addTemplate Remote_sFH414(i)_repairpoint
ObjectTemplate.addTemplate Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setPosition 0/-0.9/0
rem -------------------------------------
rem *** Remote_sFH414(i)_repairpoint ***
ObjectTemplate.create SupplyDepot Remote_sFH414(i)_repairpoint
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addVehicleType Remote_sFH414(i) -1 10000 0
ObjectTemplate.addVehicleType RemoteArtillery_Terrain -1 10000 0
ObjectTemplate.workOnVehicles 1
rem *** Remote_sFH414(i)_Terrain_Spawner ***
ObjectTemplate.create ObjectSpawner Remote_sFH414(i)_Terrain_Spawner
ObjectTemplate.setObjectTemplate 1 RemoteArtillery_Terrain
ObjectTemplate.setObjectTemplate 2 RemoteArtillery_Terrain
ObjectTemplate.minSpawnDelay 9999
ObjectTemplate.maxSpawnDelay 9999
ObjectTemplate.TimeToLive 9999
ObjectTemplate.Distance 2000
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** Remote_sFH414(i)Base1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower1
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower2
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower3
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower4
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower5
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower6
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower7
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower8
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower9
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower10
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower11
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)Base12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)Base12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TraverseInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/Common/Sounds/Traverse_Heavygun.ssc
ObjectTemplate.geometry sFH414(f)_base_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)_Tower12
ObjectTemplate.setPosition -0.046/0/-3.7
ObjectTemplate.addTemplate sFH414(f)WheelAxis
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** Remote_sFH414(i)_Tower1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf1
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf2
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf3
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf4
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf5
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf6
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf7
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf8
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf9
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf10
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf11
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)_Tower12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)_Tower12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)TurretInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)Tower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Laf12
ObjectTemplate.setPosition 0.046/0/3.7
ObjectTemplate.setRotation 0/-10/0
rem -------------------------------------
ObjectTemplate.setMinRotation -3/0/0
ObjectTemplate.setMaxRotation 3/0/0
ObjectTemplate.setMaxSpeed 8/0/0
ObjectTemplate.setAcceleration 51/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** Remote_sFH414(i)Laf1 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf1
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase1
ObjectTemplate.setPosition 0/1.296/0.092
ObjectTemplate.addTemplate sFH414(f)CamHolder
ObjectTemplate.setPosition -0.6/1.7/0.2
ObjectTemplate.addTemplate sFH414(f)Gunner_Seat
ObjectTemplate.setPosition -0.7/1.0/-0.5
ObjectTemplate.setRotation 45/0/0
rem -------------------------------------
rem *** Remote_sFH414(i)Laf2 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf2
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase2
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf3 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf3
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase3
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf4 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf4
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase4
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf5 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf5
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase5
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf6 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf6
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase6
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf7 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf7
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase7
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf8 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf8
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase8
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf9 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf9
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase9
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf10 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf10
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase10
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf11 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf11
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase11
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)Laf12 ***
ObjectTemplate.create Bundle Remote_sFH414(i)Laf12
ObjectTemplate.geometry sFH414(f)_Laf_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)GunBase12
ObjectTemplate.setPosition 0/1.296/0.092
rem -------------------------------------
rem *** Remote_sFH414(i)GunBase1 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase1
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder1
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon1
ObjectTemplate.addTemplate Remote_sFH414(i)_TracGunBarrel
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase2 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase2
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder2
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase3 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase3
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder3
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon3
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase4 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase4
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder4
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon4
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase5 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase5
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder5
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase6 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase6
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder6
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon6
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase7 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase7
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder7
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon7
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase8 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase8
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder8
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon8
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase9 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase9
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder9
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon9
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase10 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase10
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder10
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon10
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase11 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase11
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder11
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon11
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** Remote_sFH414(i)GunBase12 ***
ObjectTemplate.create RotationalBundle Remote_sFH414(i)GunBase12
ObjectTemplate.setNetworkableInfo Remote_sFH414(i)GunInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/sFH414(f)_BF1918/Sounds/sFH414(f)gunbase.ssc
ObjectTemplate.geometry sFH414(f)_gunbase_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon_PenetrateExploder12
ObjectTemplate.addTemplate Remote_sFH414(i)Cannon12
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-32/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/8/0
ObjectTemplate.setAcceleration 0/51/0
ObjectTemplate.setInputToPitch c_PIMouseLookY