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Archives/bf1942/levels/fht_battle_of_kohima-1944.rfa
bf1942/levels/fht_battle_of_kohima-1944/Sounds/Environment.ssc
################################################################ #templateLevel HIGH newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/QT_wind.wav loop minDistance 10 priority -10 randomStartPitch 0.25 / 0.0 volume 1 newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/thunder1.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 60 100 minDistance 50 volume 5 priority -10 load @ROOT/Sound/@RTD/thunder2.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 120 180 minDistance 50 volume 5 priority -10 randomPlay 1 ################################################################ #templateLevel MEDIUM newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/QT_wind.wav loop minDistance 10 priority -10 randomStartPitch 0.25 / 0.0 volume 1 newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/thunder1.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 60 100 minDistance 50 volume 5 priority -10 load @ROOT/Sound/@RTD/thunder2.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 120 180 minDistance 50 volume 5 priority -10 randomPlay 1 ################################################################ #templateLevel LOW newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/QT_wind.wav loop minDistance 10 priority -10 randomStartPitch 0.25 / 0.0 volume 1 newPatch ############ ### Near ### ############ load @ROOT/Sound/@RTD/thunder1.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 60 100 minDistance 50 volume 5 priority -10 load @ROOT/Sound/@RTD/thunder2.wav loop randomStartPitch 0.25 / 0.0 addRandomDelay 120 180 minDistance 50 volume 5 priority -10 randomPlay 1