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Archives/bf1942/levels/Liberation_Of_Caen.rfa
bf1942/levels/Liberation_Of_Caen/Objects/Waco/Weapons.con

rem *** Waco-Willy_SpawnerGunBarrel ***
ObjectTemplate.create FireArms Waco-Willy_SpawnerGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.projectileTemplate Waco-Willy_SpawnerProjectile
ObjectTemplate.projectilePosition 0/-1.5/8
ObjectTemplate.magSize 3
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 1
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 20
ObjectTemplate.roundOfFire 0.1

rem *** Waco-Willy_SpawnerProjectile ***
ObjectTemplate.create Projectile Waco-Willy_SpawnerProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
rem -------------------------------------
ObjectTemplate.addTemplate Waco-Willy_GunDeploySpawner
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.invisible 1
ObjectTemplate.material 70
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800

rem *** Waco-Willy_GunDeploySpawner ***
ObjectTemplate.create ObjectSpawner Waco-Willy_GunDeploySpawner
ObjectTemplate.setObjectTemplate 1 WillyMG
ObjectTemplate.setObjectTemplate 2 WillyMG
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 0
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0