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Archives/bf1942/levels/Invasion_Of_The_Philippines.rfa
bf1942/levels/Invasion_Of_The_Philippines/Objects/valspawnrotator/objects.con
******************************************************************************************************************************
rem "Flying Spawn" ******************************************************************************************************************************
ObjectTemplate.create Bundle Valspawnrotator
ObjectTemplate.geometry bullet_m1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.aiTemplate Ju87CirclesAi
rem ---------------------------------------
ObjectTemplate.addTemplate Valspawnrotation1
rem ---------------------------------------

ObjectTemplate.create RotationalBundle Valspawnrotation1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.geometry bullet_m1
rem ---------------------------------------
ObjectTemplate.addTemplate AirValSpawner
ObjectTemplate.setPosition 140/300/0
ObjectTemplate.setRotation 180/0/0
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 7/0/0


ObjectTemplate.create ObjectSpawner AirValSpawner
ObjectTemplate.setObjectTemplate 1 G4M1_Betty
ObjectTemplate.setObjectTemplate 2 G4M1_Betty
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 30
ObjectTemplate.maxSpawnDelay 50
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 0
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
rem ObjectTemplate.MaxNrOfObjectSpawned 2
ObjectTemplate.damageWhenLost 100


ObjectTemplate.create SpawnPoint ValPilotSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 65
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0