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Archives/bf1942/levels/Crete-1941.rfa
bf1942/levels/Crete-1941/Sounds/Sea.ssc
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### noName ###
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newPatch
load @ROOT/Sound/@RTD/Water_waves.wav
minDistance 20
loop
priority -6
randomStartPitch 0.2 / 0
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 70
param 150
param 1
param -1
endEffect
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### noName ###
##############
newPatch
load @ROOT/Sound/@RTD/Water_waves.wav
minDistance 20
loop
priority -6
randomStartPitch 0.2 / 0
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect