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Archives/bf1942/levels/Crete-1941.rfa
bf1942/levels/Crete-1941/objects/Flak30_Sd,Ah,51_towed/Objects.con
rem *** Flak30_Sd,Ah,51_towed_dummy ***
ObjectTemplate.create PlayerControlObject Flak30_Sd,Ah,51_towed_dummy
ObjectTemplate.setNetworkableInfo Flak30_Sd,Ah,51_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 150
ObjectTemplate.maxhitpoints 150
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 401
ObjectTemplate.hpLostWhileCriticalDamage 100
rem ObjectTemplate.aiTemplate Flak30_Sd,Ah,51
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.geometry Flak30_Sd,Ah,51_Base_towed_InvisBase_m1
ObjectTemplate.drag 2
ObjectTemplate.mass 200
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.speedMod 1
ObjectTemplate.gravityModifier 1.0
rem -------------------------------------
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_towed_dummy_NoCOL_Complex
ObjectTemplate.setPosition 0/0/0.3
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_Base_towed_Visible
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_towed_SupplyObj_Engine
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_L_FWhel
ObjectTemplate.setPosition -1/-0.05/0.4
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_R_FWhel
ObjectTemplate.setPosition 1/-0.05/0.4
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_dummySpawnObjRepairSupplyDepot
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0.7/-2.0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_Flak30_Sd,Ah,51.tga"
ObjectTemplate.setVehicleIconPos 71/73
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon ""
ObjectTemplate.create PlayerControlObject Flak30_Sd,Ah,51_towed_dummy
ObjectTemplate.setNetworkableInfo Flak30_Sd,Ah,51_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 150
ObjectTemplate.maxhitpoints 150
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 401
ObjectTemplate.hpLostWhileCriticalDamage 100
rem ObjectTemplate.aiTemplate Flak30_Sd,Ah,51
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.geometry Flak30_Sd,Ah,51_Base_towed_InvisBase_m1
ObjectTemplate.drag 2
ObjectTemplate.mass 200
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.speedMod 1
ObjectTemplate.gravityModifier 1.0
rem -------------------------------------
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_towed_dummy_NoCOL_Complex
ObjectTemplate.setPosition 0/0/0.3
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_Base_towed_Visible
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_towed_SupplyObj_Engine
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_L_FWhel
ObjectTemplate.setPosition -1/-0.05/0.4
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_R_FWhel
ObjectTemplate.setPosition 1/-0.05/0.4
ObjectTemplate.addTemplate Flak30_Sd,Ah,51_dummySpawnObjRepairSupplyDepot
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0.7/-2.0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/icon_Flak30_Sd,Ah,51.tga"
ObjectTemplate.setVehicleIconPos 71/73
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon ""