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Archives/bf1942/levels/Crete-1941.rfa
bf1942/levels/Crete-1941/standardmesh/Pak36_leg_R_mod_m1.rs
subshader "Pak36_leg_R_mod_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Pak36";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Pak36";
}