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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/2S19_Msta/Weapons.con
rem *** 2S19_Msta_MBTGunBarrel ***
ObjectTemplate.create FireArms 2S19_Msta_MBTGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Type96_15cm/Sounds/Type96_15cmCannon.ssc
ObjectTemplate.geometry 2S19_Msta_Canon1_M1
ObjectTemplate.aiTemplate TigerMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzSW_150_500_Main
ObjectTemplate.setPosition 0/0/4.079
ObjectTemplate.setRotation 0/0.0/0.0
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty15,5cmL19,3Projectile
ObjectTemplate.projectilePosition 0/0/4.5
ObjectTemplate.magSize 100
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 270
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 15
ObjectTemplate.roundOfFire 0.266
ObjectTemplate.fireingForce 100
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 10
ObjectTemplate.setMinDev 0.20

rem *** 2S19_Msta_MBT_PenetrateExploder ***
ObjectTemplate.create FireArms 2S19_Msta_MBT_PenetrateExploder
ObjectTemplate.setNetworkableInfo TankFireArmInfo
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty15,5cmL19,3Projectile_Tracer
ObjectTemplate.projectilePosition 0/0/4.5
ObjectTemplate.setMinDev 0
ObjectTemplate.magSize 999
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 270
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 2
ObjectTemplate.roundOfFire 5
ObjectTemplate.setInputFire c_PIAltFire