This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/BMP1/Sounds/High/BMP1_Fire.ssc
newPatch
#############
### Close ###
#############
load @ROOT/Sound/@RTD/brit_int_fire.wav
relativePosition 0/0/0
stereo
priority 10
minDistance 15
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 10
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/DesertCombat/BMP1/bmp1fire.wav
minDistance 200
relativePosition 0/0/0
stereo
priority 10
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Linear
param 1
param 0
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 180
param 1
param -1
endEffect
###################
### reload fire ###
###################
load @ROOT/Sound/@RTD/DesertCombat/T72/T72_load.wav
minDistance 1
relativePosition -.23/0/1
dopplerOff
priority -2
*** Time Delay ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.665
param 0.665
param 0
param 1
endEffect
trigger Volume
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 4
param 1
param -1
endEffect