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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/BMP1/Sounds/High/BMP1_Fire.ssc
newPatch ############# ### Close ### ############# load @ROOT/Sound/@RTD/brit_int_fire.wav relativePosition 0/0/0 stereo priority 10 minDistance 15 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 10 param 1 param -1 endEffect load @ROOT/Sound/@RTD/DesertCombat/BMP1/bmp1fire.wav minDistance 200 relativePosition 0/0/0 stereo priority 10 *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Default envelope Linear param 1 param 0 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 0 param 180 param 1 param -1 endEffect ################### ### reload fire ### ################### load @ROOT/Sound/@RTD/DesertCombat/T72/T72_load.wav minDistance 1 relativePosition -.23/0/1 dopplerOff priority -2 *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.665 param 0.665 param 0 param 1 endEffect trigger Volume *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 4 param 1 param -1 endEffect