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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/BMP1/Sounds/Mid/BMP1_Turret.ssc
newPatch
load @ROOT/Sound/@RTD/Turret_Handoperated.wav
loop
minDistance 1
dopplerOff
priority -7
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Linear
param 1
param 0
endEffect
*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0.001
param 35
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 30
param 50
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/WWSXCGYAW.wav
loop
minDistance 5
volume .34
dopplerOff
priority -7
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Ramp
param 1
param 0
param .9
param .08
param 2
param .16
endEffect
*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0
param 35
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 10
param 20
param 1
param -1
endEffect