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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/BMP3/Weapons.con
rem changed to 73mmHEAT round
rem *** BMP3_GunBarrel ***
ObjectTemplate.create FireArms BMP3_100MMCannon
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Sherman105mm/Sounds/Sherman105mmCannon.ssc
ObjectTemplate.geometry Bmp3_100mm_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzSW_100_500_Main
ObjectTemplate.setPosition -0.103/0/2.237
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty10,5cmL28Projectile
ObjectTemplate.projectilePosition 0/0/2.3
ObjectTemplate.setTracerTemplate 122mmL43_Projectile CRD_UNIFORM/1/3/0
ObjectTemplate.magSize 40
ObjectTemplate.numOfMag 1
ObjectTemplate.reloadtime 4.75
ObjectTemplate.velocity 250
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 55
ObjectTemplate.recoilSpeed 4
ObjectTemplate.recoilSize 15
ObjectTemplate.setFireCameraShakeAnimationState FireTank100CanonShake
rem *** BMP2_GunBarrel ***
ObjectTemplate.create FireArms BMP3_30MMCannon
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Air/Common/Sounds/30mm400RPMFB.ssc
ObjectTemplate.geometry Bmp3_30mm_m1
rem ObjectTemplate.aiTemplate BMP3_ChainGun
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate e_Muzz30mmWC
ObjectTemplate.setPosition 0.096/0/2.4
rem -------------------------------------
ObjectTemplate.projectileTemplate HETracer_30x184AA_Projectile
ObjectTemplate.setTracerTemplate 30mmL66APCRT_Projectile CRD_UNIFORM/1/3/0
ObjectTemplate.projectilePosition -0.46/0.14/2.6
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.4
ObjectTemplate.velocity 960
ObjectTemplate.roundOfFire 6.5
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 0
ObjectTemplate.recoilSpeed 20
ObjectTemplate.recoilSize 3
objectTemplate.heatAddWhenFire 0.03
objectTemplate.coolDownPerSec 0.45
objectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.setFireDev 0.5 0.0 0.08
ObjectTemplate.setMinDev 0.4
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsLightShake
rem *** BMP3_GunBarrel ***
ObjectTemplate.create FireArms BMP3_100MMCannon
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/Sherman105mm/Sounds/Sherman105mmCannon.ssc
ObjectTemplate.geometry Bmp3_100mm_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzSW_100_500_Main
ObjectTemplate.setPosition -0.103/0/2.237
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty10,5cmL28Projectile
ObjectTemplate.projectilePosition 0/0/2.3
ObjectTemplate.setTracerTemplate 122mmL43_Projectile CRD_UNIFORM/1/3/0
ObjectTemplate.magSize 40
ObjectTemplate.numOfMag 1
ObjectTemplate.reloadtime 4.75
ObjectTemplate.velocity 250
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 55
ObjectTemplate.recoilSpeed 4
ObjectTemplate.recoilSize 15
ObjectTemplate.setFireCameraShakeAnimationState FireTank100CanonShake
rem *** BMP2_GunBarrel ***
ObjectTemplate.create FireArms BMP3_30MMCannon
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Air/Common/Sounds/30mm400RPMFB.ssc
ObjectTemplate.geometry Bmp3_30mm_m1
rem ObjectTemplate.aiTemplate BMP3_ChainGun
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate e_Muzz30mmWC
ObjectTemplate.setPosition 0.096/0/2.4
rem -------------------------------------
ObjectTemplate.projectileTemplate HETracer_30x184AA_Projectile
ObjectTemplate.setTracerTemplate 30mmL66APCRT_Projectile CRD_UNIFORM/1/3/0
ObjectTemplate.projectilePosition -0.46/0.14/2.6
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.4
ObjectTemplate.velocity 960
ObjectTemplate.roundOfFire 6.5
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 0
ObjectTemplate.recoilSpeed 20
ObjectTemplate.recoilSize 3
objectTemplate.heatAddWhenFire 0.03
objectTemplate.coolDownPerSec 0.45
objectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.setFireDev 0.5 0.0 0.08
ObjectTemplate.setMinDev 0.4
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsLightShake