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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/G3/sounds/Low.ssc
newPatch
#################
### Near left ###
#################
load @ROOT/Sound/@RTD/silence.wav
stereo
volume 0
##############
### Reload ###
##############
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
###############
### Release ###
###############
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
####################
### Shell Bounce ###
####################
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
############################
### Mashine gun distance ###
############################
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
###########################################################################################################
### Fire Loop ###
#################
newPatch
load @ROOT/Sound/@RTD/thompmlp.wav
minDistance 6
stereo
loop
stop FinishSample
dopplerOff
priority 10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 1
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/thompmlp.wav
minDistance 6
loop
stop FinishSample
dopplerOff
priority 8
randomStartPitch 0.02 / 0.01
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 1
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 10
param 150
param 1
param -1
endEffect