This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/Homies/Physics.con

ObjectTemplate.create Spring DCX_Homies_SpringL
ObjectTemplate.geometry DCX_Homies_Spring_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.Grip c_PGFDummyGrip
ObjectTemplate.setStrength 5
ObjectTemplate.setDamping 2
rem ObjectTemplate.createInvisible 1

ObjectTemplate.create Spring DCX_Homies_SpringR
ObjectTemplate.geometry DCX_Homies_Spring_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.Grip c_PGFDummyGrip
ObjectTemplate.setStrength 5
ObjectTemplate.setDamping 2
rem ObjectTemplate.createInvisible 1

ObjectTemplate.create Spring DCX_Homies_SpringU
ObjectTemplate.geometry DCX_Homies_Spring_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.Grip c_PGFDummyGrip
ObjectTemplate.setStrength 5
ObjectTemplate.setDamping 2
rem ObjectTemplate.createInvisible 1

ObjectTemplate.create Spring DCX_Homies_SpringD
ObjectTemplate.geometry DCX_Homies_Spring_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.Grip c_PGFDummyGrip
ObjectTemplate.setStrength 5
ObjectTemplate.setDamping 2
rem ObjectTemplate.createInvisible 1