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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/Homies/Weapons.con
rem *************************
rem * Homing missile system *
rem * - Zeuser *
rem * - DCX Team *
rem * - Version 1c *
rem *************************
rem - Created - Zeuser - 24/5/2004
rem - Added seeker head - Zeuser - 29/5/2004
rem -----------------------
rem - *** Seeker head *** -
rem -----------------------
rem *** Add 2 following lines to missiles to enable homing
rem ObjectTemplate.addTemplate DCX_Homies_Seeker
rem ObjectTemplate.setPosition 0/0/0
rem *** Seeker head ***
ObjectTemplate.create Bundle DCX_Homies_Seeker
rem ObjectTemplate.setMaxSpeed 500/500/500
rem ObjectTemplate.setContinousRotationSpeed 0/0/500
rem -------------------
beginrem
rem -----------------------
rem - *** Springs *** -
rem -----------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_Homies_BundleU
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_Homies_BundleD
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_Homies_BundleR
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_Homies_BundleL
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/-90
endrem
rem -------------------------------
rem *** Settings for triangles ***
rem -------------------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_Homies_BundleU
ObjectTemplate.setPosition 0/1/-5
ObjectTemplate.setRotation 0/-15/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_Homies_BundleD
ObjectTemplate.setPosition 0/-1/-5
ObjectTemplate.setRotation 0/15/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_Homies_BundleR
ObjectTemplate.setPosition 1/0/-5
ObjectTemplate.setRotation -15/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_Homies_BundleL
ObjectTemplate.setPosition -1/0/-5
ObjectTemplate.setRotation 15/0/-90
rem -------------------
rem ---------------------------------
rem - *** Spring bundles ***
rem ---------------------------------
rem *** Left bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleL
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringL
rem ---------------------------------
rem *** Right bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleR
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringR
rem ---------------------------------
rem *** Upper bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleU
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringU
rem ---------------------------------
rem *** Lower bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleD
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringD
rem ---------------------------------
rem * Homing missile system *
rem * - Zeuser *
rem * - DCX Team *
rem * - Version 1c *
rem *************************
rem - Created - Zeuser - 24/5/2004
rem - Added seeker head - Zeuser - 29/5/2004
rem -----------------------
rem - *** Seeker head *** -
rem -----------------------
rem *** Add 2 following lines to missiles to enable homing
rem ObjectTemplate.addTemplate DCX_Homies_Seeker
rem ObjectTemplate.setPosition 0/0/0
rem *** Seeker head ***
ObjectTemplate.create Bundle DCX_Homies_Seeker
rem ObjectTemplate.setMaxSpeed 500/500/500
rem ObjectTemplate.setContinousRotationSpeed 0/0/500
rem -------------------
beginrem
rem -----------------------
rem - *** Springs *** -
rem -----------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_Homies_BundleU
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_Homies_BundleD
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_Homies_BundleR
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_Homies_BundleL
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/-90
endrem
rem -------------------------------
rem *** Settings for triangles ***
rem -------------------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_Homies_BundleU
ObjectTemplate.setPosition 0/1/-5
ObjectTemplate.setRotation 0/-15/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_Homies_BundleD
ObjectTemplate.setPosition 0/-1/-5
ObjectTemplate.setRotation 0/15/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_Homies_BundleR
ObjectTemplate.setPosition 1/0/-5
ObjectTemplate.setRotation -15/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_Homies_BundleL
ObjectTemplate.setPosition -1/0/-5
ObjectTemplate.setRotation 15/0/-90
rem -------------------
rem ---------------------------------
rem - *** Spring bundles ***
rem ---------------------------------
rem *** Left bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleL
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringL
rem ---------------------------------
rem *** Right bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleR
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringR
rem ---------------------------------
rem *** Upper bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleU
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringU
rem ---------------------------------
rem *** Lower bundle ***
ObjectTemplate.create Bundle DCX_Homies_BundleD
rem ---------------------------------
ObjectTemplate.addTemplate DCX_Homies_SpringD
rem ---------------------------------