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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/HomiesGen2/Weapons.con
rem *************************
rem * Homing missile system *
rem * - Zeuser *
rem * - DCX Team *
rem * - Version 1c *
rem *************************
rem - Created - Zeuser - 24/5/2004
rem - Added seeker head - Zeuser - 29/5/2004
rem -----------------------
rem - *** Seeker head *** -
rem -----------------------
rem *** Add 2 following lines to missiles to enable homing
rem ObjectTemplate.addTemplate DCX_Homies_Seeker
rem ObjectTemplate.setPosition 0/0/0
rem *** Seeker head ***
ObjectTemplate.create Bundle DCX_HomiesGen2_Seeker
rem -------------------
rem -----------------------
rem - *** Springs *** -
rem -----------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringU
ObjectTemplate.setPosition 0/1/0
ObjectTemplate.setRotation 0/-15/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringD
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation 0/15/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringR
ObjectTemplate.setPosition 1/0/0
ObjectTemplate.setRotation -15/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringL
ObjectTemplate.setPosition -1/0/0
ObjectTemplate.setRotation 15/0/-90
rem -------------------
rem * Homing missile system *
rem * - Zeuser *
rem * - DCX Team *
rem * - Version 1c *
rem *************************
rem - Created - Zeuser - 24/5/2004
rem - Added seeker head - Zeuser - 29/5/2004
rem -----------------------
rem - *** Seeker head *** -
rem -----------------------
rem *** Add 2 following lines to missiles to enable homing
rem ObjectTemplate.addTemplate DCX_Homies_Seeker
rem ObjectTemplate.setPosition 0/0/0
rem *** Seeker head ***
ObjectTemplate.create Bundle DCX_HomiesGen2_Seeker
rem -------------------
rem -----------------------
rem - *** Springs *** -
rem -----------------------
rem *** Top side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringU
ObjectTemplate.setPosition 0/1/0
ObjectTemplate.setRotation 0/-15/0
rem *** Bottom side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringD
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation 0/15/179.99
rem *** Left side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringR
ObjectTemplate.setPosition 1/0/0
ObjectTemplate.setRotation -15/0/90
rem *** Right side ***
ObjectTemplate.addTemplate DCX_HomiesGen2_SpringL
ObjectTemplate.setPosition -1/0/0
ObjectTemplate.setRotation 15/0/-90
rem -------------------