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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/KPV/Objects.con
ObjectTemplate.create FireArms KPV
ObjectTemplate.setNetworkableInfo Vehicle_KPV_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry KPV
ObjectTemplate.aiTemplate KPV
ObjectTemplate.projectileTemplate HE_15x96_Projectile
ObjectTemplate.setTracerTemplate 14,5mmATProjectile CRD_NONE/3/0/0
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 40
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 2.5
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 10
ObjectTemplate.autoReload 1
ObjectTemplate.addDevFire 0
ObjectTemplate.fireingforce 7.5
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsLightShake

Rem *** Deviation Begin *****

ObjectTemplate.velocity 1000
ObjectTemplate.setFireDev 0.7 0.3 0.048
ObjectTemplate.setMinDev 0.5

Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
objectTemplate.heatAddWhenFire 0.04
objectTemplate.coolDownPerSec 0.4
objectTemplate.timeDelayOnOverHeat 2

ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.12/0.08/-0.68 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.12/0.08/-0.68 30/-100/-90

ObjectTemplate.addTemplate e_Muzz13mmHighRPM
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/1.8
ObjectTemplate.setRotation 0/0/0

rem ObjectTemplate.addTemplate e_Shell1250mm
rem ObjectTemplate.startoneffects 1
rem ObjectTemplate.setPosition 0/0.12/0.16
rem ObjectTemplate.setRotation 0/0/0



rem *** Sound KPV ***
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/Common/Sounds/15mm700RPM.ssc