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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/KPV/Sounds/High/AA_Allies_GunBarrel.ssc
newPatch ############# ### Close ### ############# load @ROOT/Sound/@RTD/WSAAAFIRE2Stereo.wav minDistance 3.8 relativePosition 0.8/0/-0.5 stereo priority 10 *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Default envelope Linear param .9 param 0 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 1 param 1 param 1 param -1 endEffect ################ ### Left far ### ################ load @ROOT/Sound/@RTD/WSAAAFIRE2.wav minDistance 3.8 relativePosition 0.8/0/-0.5 dopplerOff priority 9 *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Default envelope Linear param 1 param 0 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 1 param 1 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 150 param 200 param 1 param -1 endEffect