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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/RPG29/Geometries.con
GeometryTemplate.create StandardMesh RPG29_Base_M1
GeometryTemplate.file \PoE\Handweapons\RPG29\RPG29_Base_m1
GeometryTemplate.hasDynamicShadow 0
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 3
GeometryTemplate.setLodDistance 2 10
GeometryTemplate.setLodDistance 3 20
GeometryTemplate.setLodDistance 4 30
GeometryTemplate.setLodDistance 5 100

GeometryTemplate.create StandardMesh RPG29_L2
GeometryTemplate.file \PoE\Handweapons\RPG29\RPG29_L2
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 3
GeometryTemplate.setLodDistance 2 10
GeometryTemplate.setLodDistance 3 20
GeometryTemplate.setLodDistance 4 30
GeometryTemplate.setLodDistance 5 100

GeometryTemplate.create StandardMesh RPG29_L1
GeometryTemplate.file \PoE\Handweapons\RPG29\RPG29_L1
GeometryTemplate.hasDynamicShadow 0
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 300

GeometryTemplate.create StandardMesh RPG29_Mag_M1
GeometryTemplate.file \PoE\Handweapons\RPG29\RPG29_Mag_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 3
GeometryTemplate.setLodDistance 2 30