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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/RPG29/Objects.con
ObjectTemplate.create HandFireArms RPG29
ObjectTemplate.networkableInfo HandFireArmsInfo
objectTemplate.aiTemplate Panzerfaust250AI
ObjectTemplate.itemIndex 5
ObjectTemplate.projectileTemplate AT_RPG29
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 3
ObjectTemplate.magType 0
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 4.3
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireOnce 1
ObjectTemplate.soldierZoomFov 1
ObjectTemplate.soldierZoomPosition -0.03/-0.012/0
ObjectTemplate.soldierCameraPosition 0.03/-0.06/-0.4
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 2
ObjectTemplate.useScope 1
ObjectTemplate.SniperSight 0
ObjectTemplate.ScopeIcon "rpg_sight2"
ObjectTemplate.SightIcon "scout_ring_128x128"

ObjectTemplate.loadSoundScript ../../../../../objects/Handweapons/Panzershreck/Sounds/panzershrek.ssc

ObjectTemplate.zoomFov 0.2
ObjectTemplate.altFireOnce 1
ObjectTemplate.fireInCameraDof 1

ObjectTemplate.GUIIndex 5
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_bazooka_64x32.tga"
ObjectTemplate.setCrossHairType CHTNONE

rem ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.hasMag 1

rem *** Deviation Begin *****
ObjectTemplate.velocity 280
rem ObjectTemplate.setFireDev 7 10 0.6
ObjectTemplate.setDevMod 2.0 0.5 2.0 0.5
ObjectTemplate.setMinDev 0.4
rem ObjectTemplate.setTurnDev 2.5 .5 .5 0.175
ObjectTemplate.setSpeedDev 1.5 1.0 1.0 0.1
ObjectTemplate.setMiscDev 2.0 2.5 0.1
rem *** Deviation End *****

ObjectTemplate.createSkeleton animations/Panzershreck.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate RPG29Lod

ObjectTemplate.addTemplate e_rocketFumeBack
ObjectTemplate.setPosition 0/0.06/0
ObjectTemplate.setRotation 0/0/0

rem ** Objects

ObjectTemplate.create SimpleObject RPG29_Mag_M1
ObjectTemplate.geometry RPG29_Mag_M1

ObjectTemplate.create SimpleObject RPG29_L1
ObjectTemplate.geometry RPG29_L1

ObjectTemplate.create SimpleObject RPG29_L2
ObjectTemplate.geometry RPG29_L2


ObjectTemplate.create AnimatedBundle RPG29Complex
ObjectTemplate.createSkeleton animations/Panzershreck.ske
ObjectTemplate.geometry RPG29_Base_M1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate RPG29_Mag_M1
ObjectTemplate.bindToSkeletonPart mag

ObjectTemplate.create LodObject RPG29Lod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate RPG29_L2
ObjectTemplate.addTemplate RPG29_L1
ObjectTemplate.addTemplate RPG29Complex






ObjectTemplate.create Projectile AT_RPG29
ObjectTemplate.geometry Panzerfaust250Rocket
ObjectTemplate.visibleDummyProjectileTemplate RPG29_Mag_M1
ObjectTemplate.visibleDummyProjectileTemplate RPG29_Mag_M1
rem ObjectTemplate.startEffectTemplate e_Scudfume
ObjectTemplate.timeToLive CRD_NONE/15/0/0
ObjectTemplate.timeOnEndEffect 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.3
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 633
ObjectTemplate.material2 479
ObjectTemplate.radius 11
ObjectTemplate.ForceOnExplosion 10
ObjectTemplate.addTemplate e_ATrocketFume
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc