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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/SA-7/Weapons.con
ObjectTemplate.create Projectile SA-7Projectile
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry StingerMiss_m1
ObjectTemplate.timeToLive CRD_NONE/8/0/0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate e_MuzztankGunbig1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.drag 0.3
ObjectTemplate.mass 20
ObjectTemplate.startEffectTemplate e_rocketFume03
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.radius 20
ObjectTemplate.ForceOnExplosion 24
rem ---------------------------------
ObjectTemplate.material 850
ObjectTemplate.material2 850
ObjectTemplate.ProximityFusePrimer 0.2
ObjectTemplate.explodeNearEnemyDistance 9
ObjectTemplate.endEffectTemplate e_ExplGranade
ObjectTemplate.create Projectile AT4Projectile2
ObjectTemplate.geometry TOW_Projectile_Model
ObjectTemplate.visibleDummyProjectileTemplate SCUD-BRocketDummy
ObjectTemplate.visibleDummyProjectileTemplate AT6Dummy
ObjectTemplate.startEffectTemplate e_Scudfume
ObjectTemplate.timeToLive CRD_NONE/15/0/0
ObjectTemplate.timeOnEndEffect 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.3
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 418
ObjectTemplate.material2 417
ObjectTemplate.radius 11
ObjectTemplate.ForceOnExplosion 10
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry StingerMiss_m1
ObjectTemplate.timeToLive CRD_NONE/8/0/0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate e_MuzztankGunbig1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.drag 0.3
ObjectTemplate.mass 20
ObjectTemplate.startEffectTemplate e_rocketFume03
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.radius 20
ObjectTemplate.ForceOnExplosion 24
rem ---------------------------------
ObjectTemplate.material 850
ObjectTemplate.material2 850
ObjectTemplate.ProximityFusePrimer 0.2
ObjectTemplate.explodeNearEnemyDistance 9
ObjectTemplate.endEffectTemplate e_ExplGranade
ObjectTemplate.create Projectile AT4Projectile2
ObjectTemplate.geometry TOW_Projectile_Model
ObjectTemplate.visibleDummyProjectileTemplate SCUD-BRocketDummy
ObjectTemplate.visibleDummyProjectileTemplate AT6Dummy
ObjectTemplate.startEffectTemplate e_Scudfume
ObjectTemplate.timeToLive CRD_NONE/15/0/0
ObjectTemplate.timeOnEndEffect 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.3
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 418
ObjectTemplate.material2 417
ObjectTemplate.radius 11
ObjectTemplate.ForceOnExplosion 10
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc