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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/T62/Sounds/Low/T62Cannon.ssc
newPatch
#############
### Close ###
#############
load @ROOT/Sound/@RTD/100mm.wav
minDistance 150
relativePosition 0/0/0
priority 10
volume 0.6
stereo
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Linear
param 1
param 0
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 0
param 140
param 1
param -1
endEffect
##################
### after fire ###
##################
load @ROOT/Sound/@RTD/postfiretnk.wav
minDistance 3
relativePosition -0.3/0/0.3
randomStartPitch 0.08 / 0.08
dopplerOff
priority -2
*** Time Delay ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.15
param 0.15
param 0
param 1
endEffect
trigger Volume
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 4
param 1
param -1
endEffect
##################
### after fire ###
##################
load @ROOT/Sound/@RTD/tnkreload.wav
minDistance 3
dopplerOff
priority 8
*** Time Delay ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.4
param 0.4
param 0
param 1
endEffect
trigger Volume
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 4
param 1
param -1
endEffect