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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/TT33/TT33.inc
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,62x25mmRProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 8
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 10
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate TT33AI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.1
ObjectTemplate.AmmoType 1
ObjectTemplate.addRootSpeed 0
ObjectTemplate.useScope 1
ObjectTemplate.setScopeIcon "Crosshairs/tt33.tga"
ObjectTemplate.setSightIcon "scope_blank.tga"
ObjectTemplate.setSniperSight 0

rem ObjectTemplate.autoReload 1
Rem *** Deviation Begin *****

ObjectTemplate.velocity 411
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.75/1.5/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/-0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 5 1.75 0.2
ObjectTemplate.setMinDev 1
ObjectTemplate.setTurnDev 4 .25 .25 .25
ObjectTemplate.setSpeedDev 4 0.25 1 0.1
ObjectTemplate.setMiscDev 18 8 0.35


Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/TT33.ssc
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 6
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTNone

ObjectTemplate.createSkeleton animations/Colt.ske
ObjectTemplate.useSkeletonPartAsMain TT33
ObjectTemplate.addTemplate TT33Lod
ObjectTemplate.setPosition 0/0.01/0.002

ObjectTemplate.addTemplate e_MuzzHandGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0.005/-0.005/0.165
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_Shell9mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0.01/0.02/0.28
ObjectTemplate.setRotation 0/0/0