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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/ZPU-4/Weapons.con
rem *** Tan gave heavy tracers 22 Oct 2003 ***
rem *** Tan removed airburst as it behaves very poorly at velocities under 300 m/s ***
rem *** ZPU-4GunBarrel ***
ObjectTemplate.create FireArms ZPU-4GunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/Common/Sounds/15mm700RPM.ssc
rem -------------------------------------
ObjectTemplate.visibleBarrelTemplate e_Muzz13mmHighRPM
ObjectTemplate.setPosition 0/0/-0.3
rem -------------------------------------
ObjectTemplate.aiTemplate ZPU-4MainGun
ObjectTemplate.projectileTemplate HE_15x96_Projectile
ObjectTemplate.setTracerTemplate 14,5mmATProjectile CRD_UNIFORM/4/6/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 8
ObjectTemplate.velocity 1000
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 25
ObjectTemplate.magType 0
ObjectTemplate.roundOfFire 40
ObjectTemplate.fireingForce 6
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 3
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.addFireArmsPosition .3/.3/2 0/0/0
ObjectTemplate.addFireArmsPosition -.3/.3/2 0/0/0
ObjectTemplate.addFireArmsPosition .3/-.3/2 0/0/0
ObjectTemplate.addFireArmsPosition -.3/-.3/2 0/0/0
ObjectTemplate.addTemplate e_Shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition .3/0.12/0.16
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition -.3/0.12/0.16
ObjectTemplate.setRotation 0/0/0
rem *** Tan removed airburst as it behaves very poorly at velocities under 300 m/s ***
rem *** ZPU-4GunBarrel ***
ObjectTemplate.create FireArms ZPU-4GunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/Common/Sounds/15mm700RPM.ssc
rem -------------------------------------
ObjectTemplate.visibleBarrelTemplate e_Muzz13mmHighRPM
ObjectTemplate.setPosition 0/0/-0.3
rem -------------------------------------
ObjectTemplate.aiTemplate ZPU-4MainGun
ObjectTemplate.projectileTemplate HE_15x96_Projectile
ObjectTemplate.setTracerTemplate 14,5mmATProjectile CRD_UNIFORM/4/6/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 8
ObjectTemplate.velocity 1000
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 25
ObjectTemplate.magType 0
ObjectTemplate.roundOfFire 40
ObjectTemplate.fireingForce 6
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 3
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.addFireArmsPosition .3/.3/2 0/0/0
ObjectTemplate.addFireArmsPosition -.3/.3/2 0/0/0
ObjectTemplate.addFireArmsPosition .3/-.3/2 0/0/0
ObjectTemplate.addFireArmsPosition -.3/-.3/2 0/0/0
ObjectTemplate.addTemplate e_Shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition .3/0.12/0.16
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition -.3/0.12/0.16
ObjectTemplate.setRotation 0/0/0