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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/1p_00_120mm_JPNMBT_reticule_m1.rs
subshader "1p_PanzerIV_Gunner_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Sherman_view";
}

subshader "1p_jap_cockpit_m1_Material7" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   twosided true;
   alphaTestRef 0.7;
   texture "texture/1p_TankAimRED";
}

subshader "1p_jap_cockpit_m1_Material6" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/1p_TankAimUS";
}