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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Baka43_canopy_m1.rs
subshader "ohka_canopy_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0.309804 0.309804 0.309804;
   materialSpecularPower 12.5;
   transparent true;
   envmap true;
   depthWrite false;
   texture "texture/ohka43_win";
}