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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Baka43_elevator_m1.rs
csubshader "ohka_elevator_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   mDiffuse 1e;(
Specular fals`texture "/43" }