This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/KPV.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/brown_f";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/KPV";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}